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   (2 reviews)
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About This File

I wanted to provide several hours of GOOD level design for total immersion - and have it fit on one diskette. BDSDOOM is the result...

As usual in the BDS*.* levels, I've tried to give a lot of attention to detail in BDSDOOM. BDSDOOM is actually a five level game that replaces levels 3 through 7 of ID's DOOM2. The fact that you have downloaded these files shows that you (like myself) are ate up with this stuff, and I hope you enjoy playing them!!

I'll briefly describe each level, and tell you how to play them as a game, or individually. I've also included a demo of each of the 5 levels in case you want to check one out (recorded on medium difficulty).

Some general advice:

- These levels are for intermediate to advanced players - you need to have guts, and be able to think logically (and being able to jump well helps too!).

- Save your game often, especially before going into a new area (even if it looks quiet!).

- Some doors can only be opened by pistol, chaingun or shotgun fire...(and sometimes this affects remote doors...).

- If you're playing deathmatch, try it with the "nomonsters" parameter (it makes things less "cluttered"). There are helpful items available in deathmatch that aren't available in single player mode.

- USE YOUR MAP !! There are some helpful hints that can be had by looking at, and thinking about the map!

- Don't Cheat !! Really - It's More Fun...

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Unknown date

Not as puzzle-oriented as the author claims,but it has a bit of old school charm to it.The"puzzles" are more of switch-hunts or"how to access them" deals.Jumping and crouching are needed for this mapset,which starts on level#3 and ends with an Icon of Sin showdown on level#7.Kinda surprised this has been in the archives for 9 years and no votes.3.5[4]/5

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...