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D.S.S. "Phoenix" (a.k.a. 'Doomzaak')

   (12 reviews)
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About This File

This wadfile is situated at the Delft Student Corps fraternity building D.S.S. "Phoenix". This means EVERYTHING you see exists for real (including the violence)! All Doom graphics have been changed into student fraternity related graphics, like bottles of wine and barrels of beer ('Pils' in Dutch). Your enemies wear correct clothing and have colourful clubties (press F1 to see them together, and their names in Dutch).
(I used a few graphics from other games: 4 or 5 wall patches from trinity.wad, the chicken enemy was imported (not overly successful) from Heretic, and the new Heavy Weapons Dude still looks a lot like the... Heavy Weapons Dude).
D.S.S. "Phoenix" exists of three levels: a ground floor with the 'conversation halls', kitchen, dining hall and some smaller rooms; first floor with fraternity Senate and Phoenix Commissaries rooms, library, rooftop terrace; and cellar with lots of service rooms, carpenter workshop, heating systems, wine cellar, fraternity administration and the disco 'Lorre'.
This wadfile has been constructed to look as realistic as possible and was meant only for fraternity members, even if they didn't like computer games (be happy I changed my mind and uploaded it to the internet). This means it is not very difficult to complete the game, only difficulty settings 4 and 5 are tough. Also, very few special Doom features like moving floors have been implemented. You won't miss them, though, there is enough to see. (You really MUST see what I did to the 'Fist' weapon!)


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Unknown date

  
For being done by a single guy back in 1994-1995 this is really ambitous and well made. A shame he never replaced the sound effect for the characters or made more levels.

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Unknown date

  
Awesome idea with cool gfx of bar dudes and cigarrete punch. Hahhahahaa! Though a little bit cramped.. 4/5 - Optimus

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Unknown date

  
very good work and fun to play 4.5/5

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Unknown date

  
Wow, that was cool. The maps were a bit cramped and a little confusing, but it was really fun. The custom graphics were really good, but the sounds were the same, so it was funny (like shooting a woman and as she dies, you hear a robotic explosion). I also liked how the chaingunners had ties :D These were fun levels. Great work :)

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Unknown date

  
Great frat/sorority house level. First played this back in 1998, and it's stuck with me scince. 5 stars.

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Unknown date

  
5/5 for the new graphics, 2.5/5 for the maps, overall its a 4/5

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Unknown date

  
Fugly.

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  • File Reviews

    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
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