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Tunnel Run (version 1.2)

   (25 reviews)
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Dark astmospheric level, confined tunnels and large storage areas.


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vdgg

  
A strong "theme" of sorts, very enjoyable, inspiring

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Never_Again

  
A simple, flawless map. Clean, economical design. Lacks memorable highlights, though.

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Guest

Unknown date

  
3.5/5 (4)

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Guest

Unknown date

  
tunnel run was really really fun to me it felt like some kind of underground subway but the monster's in the level are really an owing and hard but i really liked it!

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Unknown date

  
3.5/5 (4)... ?!? It's not a review!!! The voting thingy is there for this purpose... Anyway, it's a great wad, very well built and with a good gameplay. 5/5 - Jive

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Guest

Unknown date

  
Not too bad. Not to much in the detail area, but pretty fair in the gameplay area. 4/5 - Kirby

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Guest

Unknown date

  
make well..but not enough bullet

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Guest

Unknown date

  
There is plenty of ammo. You're just not good enough at Doom. 5/5

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Guest

Unknown date

  
You should check this one out.

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Guest

Unknown date

  
GREAT. -- 5/5

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Guest

Unknown date

  
Totally sweet! bad ass texturing! a must play! 4 Stars -Pete_the_padre

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Guest

Unknown date

  
fucking great. 5/5.

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Guest

Unknown date

  
dezervs a doom emey -tyrian 5/5

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Guest

Unknown date

  
That was pretty fun. It was a bit on the easy side and the detailing tends to be on the simplistic and repetetive side, but it's very enjoyable. Russel Pearson maps are always fun to play. 4/5

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Unknown date

  
Quadrilinear maze, packing warehouses, no puzzles, an ending surfeit of arch-viles. The level is ugly and simplistic. It's gormless. Some fool again gave it four stars again.

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Guest

Unknown date

  
Only retards use a word like gormless. Great level.

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Unknown date

  
This fuckin' rules. Check out arch-vile spawning traps. Russel's maps are classics, I love his style 5/5 -- Brun Ohn

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Unknown date

  
For the vanilla doom2.exe, this is a detailed, very well done level. Everything's in there: bunch of monsters, architecture, trick in the end. This is like what I would recommend as a standard of a good Doom map. 4/5

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  • File Reviews

    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
    • By dylux · Posted
      JENESIS REVIEW:   - Single Player - UV Settings - Pistol starts every Map - Third time playing in about 4-5 years span   The Good:    - Continuous Maps    - Great architecture    - Incredible Hellish themes    - Excellent monster placement    - Clever puzzles    - Loads of secrets. Most are clever as well.    - Great music    - Lots of stuff to get you alive and stocked    - Levels are just the right size. Not small nor are they huuuuuuge.    - Not a slaughterfest, but not easy either. Difficulty is perfect for single player.   The Bad:     - There's no Jenesis II.    In short:   Sometimes, finding a new DooM WAD to play is like finding a decent horror movie to watch: You're going to go through a few crappy ones before you find one that makes it all worthwhile. Jenesis is one of those WADS to play that's worth going through some crappy ones first.   If you are looking for a great balance between dog fighting and puzzle solving, then Jenesis is for you. This game was fun as hell - every level.    Anyone who plays this can easily tell that MUCH work went into this fantastic game. It's WADs like this one that keep me playing. Bravo Mr. Paddock!   You have huge shoes to fill, Jenesis - for my next WAD I play. One of my all time faves. Well deserved Cacoward. What a game! :)   5 out of 5 Stars.
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