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Highlnds.wad (for Doom 2)

   (2 reviews)
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About This File

This is one of the largest single level pwads in existance. The general setting is a wide-open city with many large buildings. The level is actually divided into 5 sections, each with a different purpose. The first is your main base, where the players start. This contains most weapons and a fair bit of power-ups. The second is a small central region which is used to gain access to the remaining three city-like areas. These must be opened in sequential order with keycards. The first main area is given the theme of fire, the second being water, and the third being earth. Basically, this level could also be called Elementl.wad as well. To beat this level you must defeat the Cyber-Boss, as well as a horde of other monsters.


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Unknown date

  
It actually dates from March 1995, and so the claim to being "one of the largest single level PWADs in existence" is perhaps reasonable, although it's not large either by modern standards or objectively. It's a fairly dull, disjointed level of the period, unexceptional.

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Unknown date

  
Awesome work! Very legendary! 5/5 - Dave Wilson, M.D.

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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