Title : The Marble Maze - Doom I version
(also available as marbmaz2.wad for Doom II)
Filename : MarbMaze.WAD
Author : Scott Earnest
Email Address : email@example.com
Misc. Author Info : DOOM. What more need I say?
Description : Oh, about the level--it's very big
but it should be fast even on slower
computers. I designed it more for
style than difficulty, so you
hardened DOOMers may be able to do
this in your sleep. But watch out,
there are a few unkind surprises!
All weapons are available, but the
BFG is *EXTREMELY* well-hidden.
Don't expect to find it on your first
time playing. But once you know how
and where to get it, it's easy!
Additional Credits to : The usual--id, the DEU guys, anybody
who ever had anything to do with the
development and enhancement of DOOM,
John Haugeland for playtesting
* Play Information *
Episode and Level # : E1M1
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes - not yet tested, but it *should* work
Difficulty Settings : Yes (damn simple, a little harder, and
WATCH YOUR ASS!)
New Sounds : No
New Graphics : No
New Music : Yes! (nin, hlah)
Demos Replaced : None (too unreliable)
* Construction *
Base : New level from scratch
Build Time : Approx. 35 hours
Editor(s) used : DEU 5.21 GCC, BSP 1.2x, WinDEU 5.23, WADOPT
Known Bugs : None, unless you consider being too lazy to
align ALL the textures a bug.
Sheeesh, what some people want. . . . :-)
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional levels.
You MAY distribute this WAD, provided you include this file, with no
modifications. You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact.
* Where to get this WAD *
any self-respecting DOOM archive!
Dunno. It's been a while since I did the BBS thing.
Maybe it'll show up on alt.binaries.doom. I can read, but I can't
Scribbled on the side of a phone booth on Liberty Avenue.
* Extra Tidbits *
Warning: Attempting to edit this file MAY damage the integrity and
functionality of this WAD, and there is a small chance it can crash
your editor. For more information, check out WADOPT10.ZIP (should be
available where you found this file). And hey, it's a great tool!
(Shameless plug--I wrote it!)