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The Marble Maze - Doom I version

   (3 reviews)
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About This File

Oh, about the level--it's very big but it should be fast even on slower computers. I designed it more for style than difficulty, so you hardened DOOMers may be able to do this in your sleep. But watch out, there are a few unkind surprises!

All weapons are available, but the BFG is *EXTREMELY* well-hidden. Don't expect to find it on your first time playing. But once you know how and where to get it, it's easy!


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Unknown date

  
This is dated 2000, but feels six years older. It's a maze. All the bends are right-angles, the corridors are a uniform width, the only texture is green stone. Despite being laid out in a strict grid pattern, there are texture misalignments all over the place. The action (cough) consists of shooting the shotgun man/demon that lurks around the next right-angled corner whilst hunting in a large maze for some switches and keys.

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Unknown date

  
As the title suggests, this level is a maze of green marble. There are some architectural variations in different areas of the maze to keep it lively, but it's still mostly 90-degree corridors. There is one small HOM error at the very end, with the back of the exit lift. Gameplay is reasonable, however, so you may want to try it out.

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Unknown date

  
boooooooring

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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