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Gladiator

   (4 reviews)
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About This File

This level is basically a large arena where you get to test your skills against all the monsters, and very large amounts of them too. It's meant to be completed without saving, but you probably have to train and try different tactics before you manage that. The order in which different monsters are released is very non-linear, and you need to find the order that works best for you. This gives the level an element of strategy. Unless you play at the easy difficulty settings, you will not get enough ammo to kill everyone yourself, so you need to get the monsters to kill each other. This is everyones fight against everyone else. Will you be the survivor?

Note that the level is located on map29 (to get the right sky and music). Run with -warp 29, or use the cheat IDCLEV29.


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Unknown date

  
ok i no what your thanking not anuther shitty looking arena packed with monsters to fite with your pistle well this is nuthing like that this is actuly the best arena base level iv ever seen and im shure you will agree dont missout on it

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Unknown date

  
Wouldn´t have hurt to put in more resources on UV, and the archviles near end are an overused clichee, but I like these kind of maps so 4/5

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Unknown date

  
Basically it's "Serious Sam Doom", a large square arena into which a load of monsters teleport. Fun on that level, although there are lots like it, and it's marred by a too-long introduction that doesn't fit the rest of the level. It's easy to get trapped underground in this bit if you are too enthusiastic when hunting for secrets.

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  • File Reviews

    • By m8f · Posted
      EPIC journey through 11 completely different levels. Stunning visuals: from tiny details to grand architecture. These maps are challenging, but not impossible. Had to retreat to HMP on the two latest levels, though.   My favorite level is Felt (library). So many passage ways to explore.
    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
    • By Gato606 · Posted
      Nicely done succesor of Plutonia
    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
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