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Asylum of the Wretched

   (57 reviews)
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2 Screenshots

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You're a prisoner who tries to escape


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Guest

Unknown date

  
SWEEEEEEEEET!!!! Download this wad at all costs. It's the best scary atmosphere you will find anywhere. Period.

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Guest

Unknown date

  
The post abive this one is quite baffling. This is about as unbland as a map can get, and an all-time classic of wad design. Very few better maps have or will ever be made. 5/5

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Guest

Unknown date

  
bah, even if this wad has nice detail, the gameplay is REALLY boring, and NOT SCARY. if you guys find it scary then you don't even know what silent hill is, bitches. 1/5, download it ONLY if you want to see some nice detail, because gameplay really sucks

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Guest

Unknown date

  
this map is pretty bland compared to today's standards of doom mapping. it didnt age well. it was quite boring.

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Guest

Unknown date

  
One of the greatest wads ever. If you don't load it right (be sure to load the deh, and remember that it isn't designed for ports that make big chances to the gameplay), then you might get some odd things.

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Guest

Unknown date

  
Amazing level. Has some of the most haunting atmosphere I've ever seen in a Doom wad. Definitely gave me chills when I first played it. Solid 5/5 from me.

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Guest

Unknown date

  
Congratulations Ian Myers, you actually made a wad that let me sleep on my keyboard

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Guest

Unknown date

  
My favorite SP Doom map, ever. Fun with creepy atmosphere. Excellent blend of sounds/music/monster s. Great torch idea, great traps, definately give it a try. --Darkfyre

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Guest

Unknown date

  
this wad is old i rmember playing it years ago

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Guest

Unknown date

  
eh.. am i playing the same wad?.. first off, thair is no way to escape the first door so i had to clip threw it, second thair are invulnrebility sphers and blue key cards allover the ground, thair are bairly eny weapons and thair are bairly eny monsters! could somewon remind me whi this wad Doesn’t suck?

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Guest

Unknown date

  
Surreal and beautiful wad. Remember to use the .deh patch or it won't work.

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Guest

Unknown date

  
yeah I've played this before... sure is unique.- pritch

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Guest

Unknown date

  
Very nice indeed. Play it with the lights out and only the music and sounds the mod offers. Quite scary, oh yeah.

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Guest

Unknown date

  
uh... is this supposed to be scary? It is really boring... 2/5

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Guest

Unknown date

  
Almost like Doom3

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Guest

Unknown date

  
This is the source port version of id=10962. In the original it was easy to get out of the first room - in this version the guards seem to just mill around. It has more monsters than the original, and some more rooms, but is basically the same (some of the sounds have gone sloppy, with pops at the end). This time you get the automap. As before, it's more of an atmosphere than a proper level, but it's well done.

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Guest

Unknown date

  
This is one of the most incredible levels i have ever played for Doom. It's atmosphere will make you think you're playing doom again for the first time, and even hardcore players, may have chills run down their spine.

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Guest

Unknown date

  
how the hell do u get out of the room in the begining!!!!!???? btw so far its awsome, very scary atmosphere 5/5

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Guest

Unknown date

  
I like this wad. Could be made in a video game (with changed features of course). 5 stars.

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Guest

Unknown date

  
boring. 0/5

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Guest

Unknown date

  
i love this wad. excellent atmosphere and great secrets - including one secret exit and one major shortcut to the main exit. those of you having trouble: make sure you are using the dehacked patch. to get out of the first room: punch the trooper through the bars, or alert him somehow, he'll open the door for you...

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Guest

Unknown date

  
So... I ducked and jumped through the window, it says "Secret Revealed" and it's over. WTF? POS wad.

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Zahid

Unknown date

  
Yup it is one of top most atmospheric levels ever made.....Very amusing...that water sound.dark baron blooded chainsaw,100% in line with Description,right from start.... Legendry!

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Guest

Unknown date

  
Simply amazing. Beautiful and atmospheric, and a fantastic demonstration of what is possible in Doom.

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Guest

Unknown date

  
to awesome for words a must download

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  • File Reviews

    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
    • By dylux · Posted
      JENESIS REVIEW:   - Single Player - UV Settings - Pistol starts every Map - Third time playing in about 4-5 years span   The Good:    - Continuous Maps    - Great architecture    - Incredible Hellish themes    - Excellent monster placement    - Clever puzzles    - Loads of secrets. Most are clever as well.    - Great music    - Lots of stuff to get you alive and stocked    - Levels are just the right size. Not small nor are they huuuuuuge.    - Not a slaughterfest, but not easy either. Difficulty is perfect for single player.   The Bad:     - There's no Jenesis II.    In short:   Sometimes, finding a new DooM WAD to play is like finding a decent horror movie to watch: You're going to go through a few crappy ones before you find one that makes it all worthwhile. Jenesis is one of those WADS to play that's worth going through some crappy ones first.   If you are looking for a great balance between dog fighting and puzzle solving, then Jenesis is for you. This game was fun as hell - every level.    Anyone who plays this can easily tell that MUCH work went into this fantastic game. It's WADs like this one that keep me playing. Bravo Mr. Paddock!   You have huge shoes to fill, Jenesis - for my next WAD I play. One of my all time faves. Well deserved Cacoward. What a game! :)   5 out of 5 Stars.
    • By Budoka · Posted
      The best thing to come out of 90s mapping by a long shot, in fact Memento Mori II is probably among the top 10 megawads ever even now, and certainly the only release from the pre-Alien Vendetta era about which I would dare to make such a claim.   The level design here is far tighter and far more professional than that of the first Memento Mori, the only potential exception to this rule being the somewhat strange "Base Exposure". You can trust that there are no baffling offerings in the vein of "Kinetics" or "Cesspool" to be found here. Superior level design aside, visual and thematic progression throughout the Megawad is also far better organized.   As a matter of fact, aside from the comparatively lower difficulty and pervasive presence of puzzle-like level progression, Memento Mori II often feels just as well-conceived and dynamic as a modern PWAD would, making it far, far ahead of its time is that sense.   It is quite unfortunate then, that among the three Megawads released by the Memento Mori crew, those being Memento Mori, Memento Mori II and Requiem, this second installment is by far the least frequently praised and certainly the least frequently played. As it turns out, it is by far the most challenging, but also, more importantly, the most consistently GOOD of the three.
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