Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

origwad.zip

   (506 reviews)
Sign in to follow this  

Guest

About This File

This is an experimental PWAD file for use with DOOM. It is rather simple since I cannot generate the nodes structure for anything much more complex than this. This level has been generated entirely by hand. No editors were used to produce it.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

BluB0x

  
One of the most important piece of Doom WADs history. I don't why people gave it 2 star and lower, It's a TEST level and it was made by HAND.

Share this review


Link to review
Combinebobnt

  
plays better than any joe-ilya map

Share this review


Link to review
bzzrak

  
The most hard-core WAD ever, that's sure. The first WAD ever, that's sure too. Enough for a 5/5? Hell yes.

Share this review


Link to review
fireguy99

  
Historic part of doom history.

Share this review


Link to review
Zahid

  
This Historic and Legendary Piece of Art Should have Auto-Rating of 5 stars..

Share this review


Link to review
joe-ilya

  
Bland and has no gameplay, not to mention this wad is just an experiment.

Share this review


Link to review
Memfis

  
Absolutely legendary. Perhaps the most amazing thing about it is the fact that it actually still plays well! Of course you can exit in 2 seconds if you want, but try to get 100% kills and you'll realize that it's quite a challenge, especially if you're not so good at punching.

Share this review


Link to review
Guest

  
It's even playable!

Share this review


Link to review
DoomTheRobot

  
This is the true and legendary, first wad ever.

Share this review


Link to review
Guest

  
I get that it's the first WAD, and it's experimental but it's pretty short and bland.

Share this review


Link to review
Guest

  
The effort is certainly admirable, but even in 1994 there was no reason to actually play this.

Share this review


Link to review
fraggle

  
Anyone giving this less than five stars doesn't understand what it is. This level was released only three months after Doom was first released, when most of the WAD file format was still being figured out. There were no editors or tools - this entire file was constructed by hand. But it's the first fan-made level that led to all the others that have followed since.

Share this review


Link to review
tempdecal.wad

· Edited by dmg_64

  

What a RIPOFF !!

Share this review


Link to review
Guest

  
Being first place, and made with an HEX editor... 5/5

Share this review


Link to review
Guest

Unknown date

  
OK doodz, it's the first was and all but the comments about "detail" and "gameplay" are just ridiculous. It's just two rooms and a few monsters, basically what the author could build by hex-editing without blowing his mind trying to generate BSP nodes by hand...surely has historical value for all us Doom fans but everything beyond that is ridiculous. Heh, what next, oridwad remakes/tributes ? 3/5 -Maes

Share this review


Link to review
Guest

Unknown date

  
For the first fanmade wad ever made, it sure as hell is fucking hardcore! Never in my dooming life have I ever seen such a hard single level that isn't just plain cheap.

Share this review


Link to review
Guest

Unknown date

  
I applaud you on an astronomically epic win, my friend

Share this review


Link to review
Guest

Unknown date

  
To the people giving this low scores: show some respect! This was done before there were editors, and in that context, it's very well done. Truly historic.

Share this review


Link to review
Guest

Unknown date

  
Extremely hard to kill all of the monsters with such little ammo. Even if every bullet/pellet hits its target, you'll still have to punch an angry Baron 50+ times. Nonetheless, obligatory 5 stars.

Share this review


Link to review
Guest

Unknown date

  
I have yet to find a video game experience more engrossing than this wad.

Share this review


Link to review
Guest

Unknown date

  
Made with a hex editor? Wow.

Share this review


Link to review
Guest

Unknown date

  
The very first. Legendary.

Share this review


Link to review
Guest

Unknown date

  
I tried running it in gzdoom and it just plays the normal doom level so I don't know what it's like. So I can't rate.

Share this review


Link to review
Guest

Unknown date

  
Legendary just for being the first wad ever.

Share this review


Link to review
Guest

Unknown date

  
First wad, by far the best.

Share this review


Link to review
  • File Reviews

    • By leodoom85 · Posted
      Another solid mapset that captures the PSX version feel perfectly. Maps comes in all flavors, from techbases and urban areas to the menacing void and, of course, HELL and also has some unexpected secrets which you might play it to see. Of course, I absolutely love the PSX version of Doom and this one is no exception. Gameplay speaking, it's pretty balanced and thought out nicely...with ambushes, good monster placement and really nasty traps which you must avoid it at all costs. One thing that will help you a lot is the addition of a new weapon...seriously, that thing is powerful...check it out and try. Maps have a nice look that helps you to be inmersed in the atmosphere and coupled with the music, it's much better.   Great recommendation, give it a try and you'll have a fun time.
    • By leodoom85 · Posted
      Since I tested the map, I can say that playing it again it still surprises me the amount of effort and detail of the gameplay used, like a lot of portals, clever effects like the one used before you pick up the yellow key saying nope and many nice references including a special secret. Gameplay itself for combat is pretty straightforward with some nasty stuff for you in the Nightmare difficulty. Try that out by all means. Really solid stuff which I totally recommend you folks and play it.
    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
    • By Rosh Fragger · Posted
      Such a wonderful creation! I really wish there were some more maps so this could make it into ZDaemon Thursday Night Survival (TNS) someday...
×