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doomglov.zip

   (5 reviews)
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About This File

With this driver you can use the Mattel PowerGlove with Doom. Don't run the mouse drive! Run only doomglov.exe and then Doom.


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Doomkid

Unknown date

  
We were doing this stuff with Wii Motes and computers playing Mario Kart 64 in my school a few years ago. I'm going to upvote just because this is quite an undertaking for the time, successful or not.

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Guest

Unknown date

  
rip and tear rip and TEAR RIP AND TEAR YOUR GUTS with the power glove (don't report me, at least this review has more to do with the utility than the above review) (also above reviewer, the power glove sucked cybie ass)

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Guest

Unknown date

  
i wonder how the first review has less to do with the subject at hand when it specifically referenced what the wad was design for while all you did was reference a doom comic

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Guest

Unknown date

  
I don't have a Mattel Power Glove, so I can't test this. But the idea sounds fascinating; the Power Glove was an add-on for the Nintendo NES and became something of a cult during the VR boom of the early 1990s. You had to put sensors around the television. I imagine it wouldn't be much for playing Doom, but if you could get this working nowadays, and put it on your blog, you'd be a hero.

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  • File Reviews

    • By guitardz · Posted
      Played on ITYTD with powergun.wad because I'm not good at these things.  Cleared in 26 minutes with 2 enemy stragglers left somewhere.   Very solid design.  not too big and areas are reused for more battles.  Good slaughter map.  Quite enjoyed.
    • By whirledtsar · Posted
      Tough Hexen adventure with great architecture/texturing. It doesn't follow the standard hub formula, with a mostly linear level progression. A variety of environments are explored, from a standard fantasy castle to a foggy swamp/canyon to a massive fortress inside in an icy cavern. The wad uses a selection of custom textures (made by the author himself I believe) that look great and fit in with the stock texture set very well, allowing for some very beautiful architecture with liberal use of arches. Each level is quite massive and elaborate (excluding the final map), with a high level of non-linearity, interconnectedness, and optional exploration. The first level will probably turn many people off due to the huge amount of enemies one must face with only the first weapon. It is challenging, but it's doable with the wise usage of items (and the wise choice of not playing as the Cleric). It's probably the hardest level, as the difficulty decreases significantly once you get your 2nd weapon in the 2nd map. The ice fortress segment is split into 3 levels, and requires some backtracking between them. The first part, Lower Tartarous, was my least favorite level (and the main reason why I didn't rate this 5 stars), as there were several annoyances like frustrating platforming, sequence-breaking, and confusing level design that made it drag on for much longer than it should've. The final level, as I mentioned, is much shorter than the others, and as such feels rushed/unfinished. It's not a bad level, but it certainly would've been nice if this was finished. Overall it's a great wad, and what's here is mostly very polished, so I would recommend it to Hexen fans.
    • By StormCatcher.77 · Posted
      Pretty enjoyable map, besides volume of background music. I'm just turned it off and stalk through map in silence, hunting on enemies that waited for me behind each corner. For vanilla-compatible map its very big and complex in structure. Map brings a good survival challenge for player by lack of medikits, forcing to play carefully and without haste.   I remember that i seen boxes with rockets, but not the Rockerlauncher itself. Its strange, but not breaks gameplay.   Overall, its a good example of vanilla gameplay and design.
    • By Aries · Posted
      Cheesy Humor, Traps, Werid stuff.   All in one wad. TBH Its kinda ok, but still bad 2.5/5
    • By NuMetalManiak · Posted
      yeah I gotta admit, this one's pretty good too. apparently it's not a speedmap, but it damn sure got inspired by a lot of hard levels we all know and love. if it attempted only to do that and make a hard level that has similar aspects to those many maps, it succeeded, even though the level itself isn't gonna be as memorable, it is still a fun, tough challenge map. hone your skills with this map.
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