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Crazy Doom v2.0

   (8 reviews)
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About This File

Five new monsters, some graphics, and a heap of wacky sounds for Doom, Ultimate Doom, or Doom II. This is one of the first patches I converted to wad format back in early 1997. It was distributed on local BBSs at the time but now I can dust it off and put it on the net for all to enjoy ;)

The only changes from the original are: - added some graphics: titlepic, m_doom, stdisk, and endoom. - added extra copies of the sky textures for use with Doom II.


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Unknown date

  
Kinda dated. Using this with Doom 2 is a bit less fun, since, after all, no "crazy" Doom 2 monsters. On top of that, I have higher standards of craziness than this thing delivers :-)

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Unknown date

  
A classic. I dreamt about Imps in Bikinis since 1994. 5/5 -Maes

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Unknown date

  
HELL YEAH BARNEY! Duke Nukem will kick his ass! That's the player skin I use.

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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