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UNDERTOW for DOOM II v1.9

   (2 reviews)
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2 bite-sized single player levels done in the underhalls style with a few twists. Focus is on single play and cooperative. Let me know what you think.


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Unknown date

  
This is a pair of basic but decent levels that you are meant to play in sequence (I assume - there are power-ups at the end of Map01, and the beginning of Map02 is tricky unless you pick them up). There's a nice overcast sky. The gameplay, design etc are solid although a bit old-fashioned for 2000. Map01 is an unexceptional sewer-style level, Map02 is much better, and harder; after a nice tough arena battle about half-way through it gets pretty good.

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Unknown date

  
A relatively tough couple of levels. The 2nd is more easily played after the first, but works fine alone (though it has a scary, though not unforgiving, start). The design shows good ideas and is clean and well spaced, with good texture combinations, and the monster placement is pretty strategic. [4/5] ~Chain Mail (11/2007)

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  • File Reviews

    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
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