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Cult of the Apocalypse (version 1 'b')

   (3 reviews)
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About This File

The year is 2053. In the early 21st century, several terrorist factions became nuclear powers. In a play for world power, these factions set off a nuclear chain reaction between nations that resulted In a complete and utter destruction of society and life as we know it today. Mutations, chaos, and terror reigned for years. As people pulled together to form new ruling bodies, they became aware of a group of powerful mutants gathering in a mountain construct and pillaging nearby enclaves. You have been trained and equipped to enter the mutant's area and destroy it.


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Unknown date

  
Poor map layout, spare texture use, poor decoration, poor monster placement, and poor gameplay @ UV. Even the switch near the cybie could easily be pressed without killing the cybie first. In other words: playing this very amateurish map was a complete waste-of-time. Overall 1/5.

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Unknown date

  
This is dated January 2001, although judging by the readme it is older than that (and incompetently made). It's pretty poor. You get 44 monsters including a cyberdemon, but you have loads of ammo, and the BFG. The layout is pure 1995. The map is dominated by a huge final room that's almost completely empty - there's no "final battle". The gameplay is bog-standard and it's no fun to play.

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  • File Reviews

    • By MTrop · Posted
      If you want something quick, fun, challenging, and a little nostalgic, play this.   Good job, Jimmy.  
    • By Zalewa · Posted
      If you want something that looks uncomplicated but fair looking, easy but not uninvolved, non-linear but small, somewhat blocky but still good architecture and very quick to beat without ever saving throughout all 9 maps then this is your WAD. I played it, I liked it. Design themes stray towards the original E4, but are not exactly the same.
    • By Copenhagen Bram · Posted
      This is the first non-Euclidean doom wad I've ever seen! And it's done right! That must've been some project. Well done.
    • By dylux · Posted
      *** PLUTONIA 3 - GOING TO THE SURFACE Review ***   I usually start off my reviews with "The Bad," followed by "The Good." This one is going to have "The Ugly." Ready?   The Good:   - Not a thing.   The Bad:   - Everything. For a more detailed reason, see TurrboAnklet's and/or GuyNamedErick's review (both below). I agree with 110% of every word written in both.   The Ugly:   - Duke Nukem music? Really?!?!?! - BFG9000 in second level. And enough plasma cells to virtually destroy the universe including any parallel ones.   **************************************************************************   In Short: I saw the PLUTONIA name, and I got fairly excited to play it. But, that's the gimmick here, isn't it? Reel you in with the name and then you open Pandora's Box. Freeware or not.   I played a few levels from start, then I IDCLEV'ed to a couple teen-numbered levels, then to mid- to later-twenty numbered levels to see if there was hope in the future for any chance of fun. Nope. It's as much fun as eating a generic-branded box of Mac & Cheese - with the box missing the cheese.   I am required to give this WAD at least 1 star else I can't post a review. So, for that reason ONLY, this "WAD" gets a star. There is no freaking way this took 3 years to build. I would believe it more, if it were 3 minutes. This clusterf*ck not only tarnishes the great PLUTONIA name, it insults the entire DooM universe.   Soooo not recommended. 0 out 5 stars.
    • By whirledtsar · Posted
      Gameplay is just okay, nothing especially interesting. But the level's theme and textures are pretty damn funny. Everywhere you look there's another little joke. It's worth playing just for amusement. I don't know what the hell these commenters are talking about regarding a "creepy atmosphere", IMO you'd have to be a pretty big weenie to get scared by a Doom level full of joke textures just because its a little dark...
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