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Fiffy Remix

   (10 reviews)
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A Doomy Doom level.


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printz

  

Neat map, albeit not very complex. There might be a trial and error at first, but it progresses okay, to a climactic challenge.

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Guest

Unknown date

  
worst map ever

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Guest

Unknown date

  
Superb remix. Get this, and don't touch the 1fiffy's!!

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Guest

Unknown date

  
Good looks, average gameplay. 3/5

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Guest

Unknown date

  
Only a total noob (unable to build single room) or hopeless retard can write 'worst map ever'. Perhaps too many doors in the map, but it reminds me of Cobra episodes I used to play in '95. 3/5

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Guest

Unknown date

  
The author's other work Shock em Down is better but it's worth playing.

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Guest

Unknown date

  
This is dated December 2000. It's an update of those old "REoL Tough" levels; the originals were mediocre, this is pretty good, although it has a schizo feel. The map starts as a kind of interactive arena slaughter-fest - this bit is very entertaining if you attack all the monsters at once - and then turns into a decent 1995-era map, with tougher baddies than usual but lots of rockets. Design, layout etc vintage 1995, nicely nostalgic.

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Lightning Hunter

Unknown date

  
A nicely detailed map with a unique non-linear layout. The strength of this map is without a doubt the challenge it presented. The ammo balance was absolutely perfect, and I found myself on my toes the whole time. In order for your ammo to last in this map on UV, it is almost necessary to pit the monsters against each other (something I enjoy doing immensely). There is nothing better than watching a Cyberdemon take down Barons. Great fun.

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Guest

Unknown date

  
It's ok. 3,5/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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