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Continuous Wave

   (6 reviews)
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Unknown date

  
theres a pinky behind your continus wave.is that a good description

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Unknown date

  
an educational Doom wad?

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Unknown date

  
Although it's not much fun to play, this is a fascinating idea. You have to go through doors that are marked with morse code, and you usually have two to choose from, and if you go through the wrong you reach a dead end. As a teaching aid - if you absolutely had to learn morse - I imagine it being very helpful, and so five stars purely for being so strange and effective.

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Interesting concept.. poor realisation. WAY too easy, first of all. And much too repetitive. The finale was also very disappointing. --2/5

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Unknown date

  
The first morse code tutor wad I ever saw! The entire alphabet and all 10 numbers in a single map. Quality build with no mismatched textures anywhere, and never feels repetitive when each new chamber has a different letter or number to figure out. Great walk-thru jungle texture feels like real vines. The hardest play setting is quite difficult to survive. A truly awesome wad, and going on my 'favorites' list.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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