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Ash to Ash

   (15 reviews)
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About This File

A Final DOOM type level. Should pose a very decent challenge on UV.


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Zahid

  
A state of the Art level even bit harsh on gameplay but goes well with the scale of map 5stars

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Guest

Unknown date

  
This IS the PERFECT level.

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Guest

Unknown date

  
A nice level but I liked Claustrophobia better (with the bosses and more scripting). 5 stars due to the challenge.

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Guest

Unknown date

  
Excellent map. The gameplay is most questionable, but I liked it.

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Guest

Unknown date

  
Looks good, but constantly teleporting monsters into your face gets old after a while, and doing that while dodging Revenant snipers in a courtyard with no hiding places is just lame. 1/5

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Guest

Unknown date

  
The fact that the map continually repopulates itself constantly (at key moments, of course), and that this map is well detailed, is enough to give this map a 4. I have seen better, but not that much better. --prdarkfox

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Guest

Unknown date

  
awesome - Kak Home

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TimeOfDeath

Unknown date

  
cool map - the "visual bugs" are probably from using GL mode

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Guest

Unknown date

  
Good architecture, very nice decoration. Having said that, 1) it's not the monster density that makes good gameplay, but the monster placement; 2) popping heavy monsters in front of your nose is arguably the most uninspired way of making a level more difficult. IMHO this totally ruins the map, gameplay is intense but soulless. So 4 for the map - 2 for the monster placement = 2/5, it's a pity.

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Guest

Unknown date

  
I dislike levels where the monsters appear out of nowhere right in your face. Cheap-ass carny trick.

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Guest

Unknown date

  
This map is pretty good and challenging but full of HOM bugs. A bugfixed version would be nice.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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