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Lodge

   (6 reviews)
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About This File

A single player level with lots of monsters and lots of green rock textures. :) This level was never finished, so there's no exit. This is one of my first half-descent levels, so it's quite rough. Still has some good elements tho.


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Zahid

  
Contrary to description this level has an exit.this level has so much ammo that you can kill every single imp with bfg twice.moreover health is in plenty to eliminate the aspect of challenge....i don't like it,1.6

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Yuki Senmatsu

Unknown date

  
I have to say. This one is not bad. 4/5

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TimeOfDeath

Unknown date

  
liked, you can get the secret weapons really soon

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Guest

Unknown date

  
its ok i ges however it is not a must have

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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