Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

NEVER.WAD

   (5 reviews)
Sign in to follow this  

Guest

About This File

A really cool castle wad. NEVER is a REAL challenge in UV. There are some tough secrets to find, and there are tons of baddies. Death matchers should have a blast as well as singles. So what's the description? Get the wad and check it out! Compared to other 'non-linear' levels, this one is really non-linear. It's also pretty well inter-connected for DM after all the secrets are found. It features the Death Room, a cool outside area where you can jump all over the place, a multi-leveled maze type thing, and the dreaded caco-lair! No stupid switch puzzels or death traps. A straight forward ass kick'n wad.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Ofisil

  

'Never,' as in never download it.

 

The date of its creation is no excuse for how bland it looks (OG Doom is actually 100 times better), and how boring and repetitive the gameplay is (400+ enemies just placed all over the place).

Share this review


Link to review
Meril

  
Not bad map for its age, large, lots of monsters bland only few rooms have any decorations. Starting area is the best part. Sounds replacement litteraly hurts ears. Map 3/5, Sound 0/5

Share this review


Link to review
Guest

Unknown date

  
This is a very large level from November 1994, with 446 monsters - an enormous amount for the time. The problem is that it's much too simple. There are very few textures, and everything looks incredibly bland; by modern standards it feels like the unfinished shell of a map, and even in 1994 it would have been dull. You spend ages wandering around empty bare square rooms. The only visually striking bit is a large hall with strobing lights. It's just boring.

Share this review


Link to review
Guest

Unknown date

  
Good for 1990s. Many secrets and a lot to shoot.

Share this review


Link to review
  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
×