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Runaway Train

   (57 reviews)
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A single level with very linear gameplay :-) Set on a moving train.


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Erick

  

Short ZDoom map that was only a part of the author's TC known as Aspects, which never seems to have a full release even today. The map involves a moving train where you have a time limit to save yourself before you meet your fate on a fast moving train. Moving train aside, you'll see some other ZDoom features like swimming under "water" and a small cutscene much like other ZDoom TCs. Not exactly a fan of the map being very linear and having to walk on the sideways carefully, but it is a moving train after all. Other than that, it's a good time waster and it's nice to see some good ZDoom maps making use of the port's features.

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Guest

Unknown date

  
Very fun. I like it 4/5

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Guest

Unknown date

  
Sweetness. Great use of ZDoom.

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Guest

Unknown date

  
very nice work :D

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Guest

Unknown date

  
excellent 5/5

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Guest

Unknown date

  
A must. 5/5

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Guest

Unknown date

  
This is the wad that got me hooked on ZDoom.

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Guest

Unknown date

  
5 stars - It rocks! XeniorCastor

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Guest

Unknown date

  
I would have to say, this is the first time i've seen this type of thing done with zdoom. Very nice little level that pushes zdoom to the limit. 5/5 -r_rr

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Guest

Unknown date

  
*Heart* 5/5

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Hellbent

Unknown date

  
strafing outside of the train cargo cars and off the train is pretty annoying. Otherwise a sweet wad. I still give it five stars.

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Guest

Unknown date

  
This should be included with ZDoom just to show what the engine's capable of. Most impressive indeed.

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Guest

Unknown date

  
Great wad, you have to play it. -Vegeta

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Guest

Unknown date

  
This was the first ZDoom wad I ever played. Impressive level design and the whole countdown thing was pretty cool. Even after playing all those other high-profile ZDoom mods, this wad still kicks ass.

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Guest

Unknown date

  
Don't forget to catch your train :) It would be cool to see this in some mapset, coz in itself its too short. 4/5 -- Brun Ohn

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Guest

Unknown date

  
All aboard! The action takes place on a train at full speed and with no engineer, heading for certain doom. An utterly brilliant piece of work, with an exciting James Bond-esque theme, moody surroundings, good (if not that hard) challenge and loads of fun! This is a perfect example of how some scripting can add a completely new dimension to DooM. The only downside is the length... This one leaves the player hungry for more. --5/5

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Guest

Unknown date

  
ahaha! Very original and anecdodic! I loved the ending flavour text :) Good Job Godcells

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Guest

Unknown date

  
Love this wad! Hope Zdoom community train is just as succussful 5/5

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Guest

Unknown date

  
Good stuff! 5

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Guest

Unknown date

  
file number 11111 ... 1+1+1+1+1=5 = 5 stars!

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Guest

Unknown date

  
Innovative, especially for it's time

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Guest

Unknown date

  
11111 5/5

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Guest

Unknown date

  
Very good. The music stage is Jean Michel Jarre and is called Les Chants (Champs) Magnetiques part II.

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Guest

Unknown date

  
Incredibly fast-paced adventure aboard a moving train! Innovative concept for Doom, with great use of what ZDoom has to offer.

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Guest

Unknown date

  
Nice work, I'd love to see a dm version. Five stars, of course

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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