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Sacrifice in Blood

   (15 reviews)
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About This File

On a far away colony world, a temple was discovered which marked the border between our reality and another, far more sinister dimension which you've already been to a couple of time. We like to call that dimension "Hell." This temple, which was known as the "Temple of Water", was clean and pure, holding the evil in check. UAC sent marines and soldiers to guard it, restoring the old temple amd living there like the monks who had originally abandonded it long ago. Well, we _think_ they abandonded it... we're really not too sure, our scientists are still working on the books they've found in remarkable condition in the temple's libraries.


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Guest

Unknown date

  
This map is just NOT any fun to play. 8/22/07

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Guest

Unknown date

  
bloody and hard and that means a grate wad! 5/5

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Guest

Unknown date

  
It's OK. It could use some work both visually and considering gameplay 3/5 - Kirby

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Unknown date

  
needs more ammo

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Guest

Unknown date

  
you r stoopt

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Unknown date

  
Amazing visually. GP is acceptable.

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Unknown date

  
A very large, beautiful, map. Needs more ammo, and more weapons considering you're using only the basic shotgun and the chaingun to mow down armies of hell. The SSG is at the end of the map, and by the time you get you're like "Where was this thing a few minutes ago?". Not legendary, but pretty darn good.

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Unknown date

  
Large, detailed and diverse map. Many narrow corridors, two large courtyards and many nice details like hospital, chapel and toilets. Check out the cool faux light sourcing. Overall map looks really great. Gameplay is bit exhausting, basically there is only shotgun and chaingun in use, so you must mow all cacodemon squadrons and imp armies with them (did I mention, that map sometimes getting crowded?). SSG is available almost at the end of level. Maybe not legendary, but very good 4/5 -- Brun Ohn

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Unknown date

  
Pff. Large and detailed architecture, but the gameplay is tedious for the reasons mentioned above; you have a shotgun and chaingun against hundreds of imps, and later on cacodemons. It feels more like mowing a very large lawn than playing a game.

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  • File Reviews

    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
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