Title : Flay the Obscene - DeathmatcH
Filename : flayobdm.wad
Author : Christian N. Hansen aka Dykanden
Email Address : C.N.H.DK@mail.tele.dk
Misc. Author Info : Doom mega fanatic
Danish redneck (yep, I still is)!?
DOOM2 level designer for almost three years
Hard Core Sci-Fi enthusiast (Nothing new, though)
I hate Trey on MTV Europe
Hard Core coffee drunkard
Sandra Bullock is more beautiful than ever
Doom is the 3D king!
Description/story : The first and only DM level in my series of
Flay The Obscene maps containing 3 SP levels
and now this one Dm level.
This level uses exactly the same textures and
flats as the other maps. Namely brick as the
most used, wood and metal.
I'm not the best DM designer, and this is my
second DM level in a 3 year "career" as a level
designer. All of my other levels are SP and
somewhat good with great gameplay and beautiful
architecture. So when it came to making a good
DM gameplay, I had to start from scratch; I couldn't
rely on my experience. My plan was to make a level
with no trigger effects whatsoever, the only one
being the exit switch. This means that there's
nothing like a door or lift to slow you down.
Almost every room is connected to each other. Due
to the size of the map, hunting is inevitable unless
you're 6+ players. Quake3Arena influenced me a little
Items : 1 Green armor
I did most of the testing with zDoom 1.22 bots
which worked OK, altough they had a tendency to
keep their fights in the big center area. Also
they couldn't figure out how to reach the Rocket
I played with items respawn, falling damage, allow
jump, weapons stay which worked OK for me. I don't
know how exactly how the level will work with
the old DM rules.
Play notes: My 20th wad.
Made for Doom2/sourceport
**PLAY WITH SOURCEPORT TO REMOVE VPO'S**
**TESTED WITH ZDOOM 1.22: NO PROBLEMS**
Other wads by author:
0.Fat Mushkins Lavapit (Modified level 01 of DOOM2)
1.The Revenge of Avind
2.The Blessed Hex
3.The Unknown Chasm
5.Star Trek: Voyager "A time to face your fears"
6.The Aqueous Rise and Fall (Final Doom: Plutonia)
7.UAC Nukage Processing Area (Final Doom: Plutonia)
8.Star Trek: Voyager "Antithesis" (Final Doom: TNT)
9.Fait Accompli (Final Doom: Plutonia)
10. That Urban sence...
11. The Unaided Eye (Final: TNT)
12. Flay the Obscene
13. Flay the Obscene - part two
14. Paranoia (for "DooM Millennium")
15. Hell Unleashed (for "2001 -a doom oddessey")
16. Station Beta (for "2001 -a doom oddessey")
17. Odious Grounds (for "2001 -a doom oddyssey")
18. Obituary Written (for "2001 -a doom oddyssey")
19. Flay The Obscene - The Third
20. Flay The Obscene - DeathmatcH
If nothing else is written, then the levels are made for
Doom 2, however these Doom 2 levels are also playable
with both halfs of Final Doom. However, NOT vice versa!
Where to get this wad : At http://home13.inet.tele.dk/CNH
....THE DOOMER'S RECESS...
Date of release : March 2001
Additional Credits to : Those weird brains at ID for Doom and its
Matt Tagliaferri for a userfriendly
yet strange level editor.
Makers of BSP, RMB and Cleanwad!
* Play Information *
Level # : MAP01
Single Player : No
Cooperative 2-4 Player : No
Deathmatch 4+ Player : Yes
Difficulty Settings : -
New Sounds : No
New Graphics : Sky from org. Doom
New Music : No
Demos Replaced : None.
* Construction *
Base : New level from scratch
Tools(s) used : DoomCAD 6.1 by Matt Taggliaferri
RMB by Jens Hykkelbjerg
Cleanwad by Serge Smirnov
Build Time : Approx. 1 month
* Known Bugs *
Vpo's if you don't use a sourceport like zDooM
* Copyright / Permissions *
This wad is the property of Starfreezer Inc. and you are prohibited from
doing anything with it without their express permission. Ok, you can
play it, but thats it!...Just kidding! Distribute it around the globe as
long as you put this txt file along with it without modifications. And
that apply to ALL of my wads/levels! Distribute them like madmen!