Text File
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This text file is stored in the adsp.zip file as 'adsp.txt'
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YOU NEED BOTH THE adspp.zip AND THE adspexe.zip FILES TO PLAY THIS ADDON!
IF YOU DONT THE adspexe.zip FILE, GO GET IT AT:
http://www.geocities.com/jomgobar2/sneak_peek1.html
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THIS IS A PRE-RELEASE. THIS ADDON IS GUARANTEED TO WORK WITH DOOM2
V1.9 OR Team TNT's BOOM ENGINE.
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Title : AFTERDOOM 2: Deep Space Pirsuit (PRE-release)
Filenames : Adspp.zip AND Adspexe.zip (the zip files you NEED and
SHOULD HAVE)
Adsp.exe (The patched executable. It is in the
Adspexe.zip file)
Adsp.txt (you're reading it)
Adsp.deh (for those who use BOOM and can't use
the exe file.)
Adsp.wad
Adspbat.bat (starts up AfterDOOM2.)
Author : Virgil the Doom Poet
Description : Another megawad from me. Same features as Afterdoom,
except the levels, graphics, and music
are new and different (Well, DUUH!!!). You are not,
I repeat NOT a Doom God if you cannot finish these levels
on Ultra Violence, starting at each with only a pistol.
**No original monsters are replaced, but...
four tough bosses are added...**
Story : Alright, alright. Here's the damn story :).
After destroying Satan and Hell itself and being
revived and rejuvenated, you find yourself on earth
again. "It's over, it's finally over..." you think to
yourself. You are DEAD wrong. (DEAD being the key word...)
As you watch the evening news, a story comes up that
makes you choke on the food you were just eating.
The story tells that strange entities have suddenly
appeared near a UAC space shuttle launching station and
have stolen a space shuttle prototype that carries a
200000 megaton thermonuclear warhead codenamed "Daymon".
It alone has the
ability to vaporize the whole planet. Enraged, you hop
in your vehicle and careen down to the UAC station.
"The bastards! They're just like weeds!! And i'm their
weed control.." you think to yourself. Before
the UAC station knows what hit them, you swipe one of
the smaller space shuttles and blast off for the huge,
monster-infested spaceship that was supposed to be home
to 100 thousand people. Now it's home to 100 thousand
hellspawn and you are the only one that can save earth
from their wrathful vengeance. As you near it,
something blows a hole through your mini space
shuttle's ceiling. Quickly you grab a pistol and
attempt to find the extra ammo you took with you. Here
we go again...
Thanks to : Jason Hoffoss for making DMapEdit, Id software
for making such an awesome game editable (unlike
Quake, Unreal, and a whole bunch of other 3-D
shooters), Bill Neisius for making Dmgraph, and
whoever made NWT (New Wad Tools), and Greg Lewis for
creating Dehacked. Oh, and Deutex for giving me the power
to expand my textures without limits. It f***ing rules!!!
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* Play Information *
Levels # : MAP01-MAP13
Single Player : Yes!!
Cooperative 2-4 Player : No.
Deathmatch 2-4 Player : Yes, for those that for some reason only play DM.
Difficulty Settings : Yes. (I recommend UV)
New Sounds : Yes. And YES they're good.
New Graphics : Yes.
Demos Replaced : No, not yet. Wait for the full version.
Loading Procedure : 1) copy the zip file into your doom2 directory
2) obviously, unzip the zip file
3) go to the MS-DOS Prompt and into your doom2
directory
4) type "adspbat" and press enter
**Or, if you use BOOM, add the wad files and the dehacked patch when
loading doom2 through the source port. However, I REALLY recommend
that you use the normal DOS Doom2 instead and just run AfterDOOM2
through the batch file included.**
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* Construction *
Base : New levels from scratch and sheer creativity
Editor(s) used : DMapEdit, NWT, Mudi2mus, and Mus2midi
for music changes, Dmgraph for
title graphics, & Ted12 for editing the text
mode screen that comes up when you quit doom2.
Known Bugs : Possible save buffer overruns in some levels.
Don't save on a level that's huge. I know you guys
can beat the levels without saving (saving is for
whimps). Besides, I do this on purpose to prevent
too much saving and to encourage hardcore, nonstop
gaming.
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* Copyright / Permissions *
Authors MAY NOT use these levels as a base to build additional
levels or make profit with them.
You MAY distribute this WAD (AND PLEASE DO), provided you include these
files, with no modifications. You may distribute these files in any
electronic format (BBS, Diskette, CD, etc) as long as you include these
files intact with no modifications and in their original form.
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*NOTES*
If you're stuck, read on.
1) Be very careful and alert when you open a door or press a switch. I
don't have a lot of traps, but if you press too much switches or open too
many doors without defeating all the monsters in the area first, you will
find yourself surrounded by them and will be torn to shreds. (An
exception is when you cannot find any ammo and have to go to the next
area to find it.) Ammo shortage is almost never a problem in my levels, but
health shortage can still kill you. In the later levels, however, ammo
shortage CAN become a problem... *devilish grin*
2) When you see corpses of players, be prepared for a trap...
3) These levels take time to complete.
Save your game, just DON'T SAVE IT TOO OFTEN or you might stop having fun
with these levels. Save it like 1-2 times a level if you are such
a wimp. I myself never save unless I have no choice.
4) Weapons, ammo, and health aren't just for decoration.
Some people think otherwise. Don't take a box of shells when you are
carrying 99 shells (you would waste 19 valuable shells!). Same goes for
health and weapons. Chainsaws and berserker packs are good weapons for
most monsters, even Barons of Hell (I like killing those with a berserker
pack:)).
5) So you listened to all I've had to say? Good. Here's a little hint
to help you stay alive. In AfterDOOM2 Deep Space Pirsuit, there are 4 NEW
BOSSES to fight. Each are harder than a cyberdemon and almost all have
more health than a cyberdemon. And for some odd reason (grin)
all the old doom2 monsters are present. They have NOT been replaced...
Watch out for the last and final of the four. If he touches you, he can
freeze you in place and tear you apart with his claws. One
more thing: all but one are REALLY fast. Faster than rockets. Wait for
them to start firing before you try to hit them.
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= * My website is at: * =
= =
=http://www.geocities.com/jomgobar2 (has frames) =
= =
=OR AT: =
= =
=http://www.geocities.com/Virgil_32_0 (gives you a choice of frames or =
= non-frames) =
= =
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= =
=send comments (and abuse :)) to me at: =
=Virgil_32@hotmail.com =
= =
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