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PIK (Please, it kills!)

   (12 reviews)
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About This File

A weak version of what has yet to come, im going to eventually make all 32 levels, and keep in mind that these short levels will become better and longer. Also, the intentions of these levels is to be clasic gameplay with ALL the tricks in the book (without using a source port) So i say, get ready for olden day play!


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Guest

Unknown date

  
Low-quality maps for sure, but some of them are fun to play. An interesting challenge on NM.

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Guest

Unknown date

  
Throw Up! 0/5 for this wad is a miracle, just like getting out safely when surrounded by burning fire. This wad deserves to be kicked out of the archives. I hope the damned author never goes to doomworld ever again. He is not welcomed there (apparently by the wad reviewers).

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Guest

Unknown date

  
Nonsensical maps with wierd progression, pointless tasks and inconsistent use of textures (among other "features"). Skip it. --1/5

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Guest

Unknown date

  
This is dated December 2000. It consists of seven maps. They are basically bog-standard 1994/1995 levels, although they aren't so bad as to be spoofs. They become more elaborate as they go on, but no more entertaining. I was bored by the second level and the third level almost put me to sleep. I skipped through the last four and nothing impressed me. It's less fun than many genuine 1994/1995 levels.

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Unknown date

  
I think you should spend more time seeking out girls than making these type of levels. Surely you can get better. __ /oo\ |/\| \__/

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Guest

Unknown date

  
TERRIBLE level design......boring levels.....BLEH

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Guest

Unknown date

  
This is one of the worst things that ever
happened to doom2! That .txt file reads like it
was written like a 7 year old! Worst of all, I
made it! Disgrace!

-Black Void

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Guest

Unknown date

  
Wow. A bad review written by the author? I would too, if I was him. (Please, it sucks!)

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Unknown date

  
Tee-hee, it actually runs! Just wait 'till I port it over to zdoom and attempt to make it mediocre... (wow - that reflects badly -_-) -Black Void

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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