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SELFISH SERIES 1

   (14 reviews)
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About This File

Selfish 1-3 combined into a mini-episode for Doom 2. I originally released these levels as Selfish1.wad, Selfish2.wad and Selfish3.wad but decided to merge them into a mini-episode with music replacements.


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Unknown date

  
i didint like the first level but the uther two were ok its a prity good wad but thair are better wads out thair

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Unknown date

  
Down with the sweetness

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Unknown date

  
i love these maos.... theses are the best!!!!!!!!!!

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Guest

Unknown date

  
Simply awesome, gameplay is top notch, some very nice ideas here. Maps 1 and 3 are a good challenge, and there are some really fun secrets to find. I also liked the music a lot, although the map 3 one sounds a bit funny :) 5/5

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Unknown date

  
This zip file has been updated from 3 maps to 7 (by a rerelease of the wad on May 11, 2006). In addition to 4 more levels, the original 3 maps (which run on Map02, Map03, and Map06 of this wad) have been improved in multiple ways. Map07 is brand new (albeit small) while Map01, Map04, and Map05 were previously released and selfish-x.wad, selfish4.wad, and selfish5.wad respectively. All in all, these maps certainly meet Paul's standards of great looks and GP and are well worth 5/5!

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Unknown date

  
And don't forget about Selfish4 (Plutonia style) and Selfish5 (Dr. Sleep style)

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Unknown date

  
VERY NICE JOB, PAUL!!

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Guest

Unknown date

  
3 excellent levels from an excellent mapper.

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Unknown date

  
Nice little set of levels, good challenge, this is one of those sets of levels you can sit back and play on a day when you're feeling lazy. A classic.

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Unknown date

  
I love this little episode, the levels feel very classic and they're good fun to play. I just wish Paul C had made more of these Selfish maps...

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  • File Reviews

    • By MajorRawne · Posted
      The map author left the words "how not" out of his description, I'll let you figure out where.
    • By Chipchase · Posted
      More tripe.  Huge badly designed and featureless rooms that give you leg ache just watching going through them. The opposition from monsters is pitiful. 
    • By Chipchase · Posted
      A busted crock of shit. The map is random scribble, it's insane.  Why do they upload this tripe?  The third screenshot above gives an idea what to expect.
    • By Chipchase · Posted
      Consists of some rooms to be opened in key sequence from a central area. Doors are narrow and each reveals a row of monsters waiting for you, and you don't have enough ammo (I had to cheat). No atmosphere, bright lighting, and mostly Wolfenstein-ish cuboid rooms. Technically OK, with minor texture mis-matches. At least his own summary was modest.   Give it a miss.
    • By NuMetalManiak · Posted
      cannonball is yet another mapper who will probably take some getting used to when it comes to his maps. I remember hating on Return to Hadron when I first played it, but after subsequent plays it got easier. the same can be said for a lot of his other wads.   while this is my first time playing through Sparta 2, I easily got into cannonball's playstyle. his architecture style is always the same, as are his usage of monsters, basically you'll be running around often in the heat of monsters; the space is wide enough to accomodate this kind of playstyle and you just gotta be quite wary of where projectiles are flying. even if the monster count is low the layouts make things rough. but overall, what I like most about cannonball's maps is how well they can be run through. sure, you're gonna be dealing with a fuckload of carnage in these maps, but they all are very speedrun-friendly which is a plus. notable maps include:   MAP08, which is probably the roughest start in the wad MAP12, which has a false sense of security with its monster count. the two slaughter finales which are both well done.
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