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SELFISH SERIES 1

   (14 reviews)
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About This File

Selfish 1-3 combined into a mini-episode for Doom 2. I originally released these levels as Selfish1.wad, Selfish2.wad and Selfish3.wad but decided to merge them into a mini-episode with music replacements.


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Unknown date

  
i didint like the first level but the uther two were ok its a prity good wad but thair are better wads out thair

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Unknown date

  
Down with the sweetness

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Unknown date

  
i love these maos.... theses are the best!!!!!!!!!!

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Unknown date

  
Simply awesome, gameplay is top notch, some very nice ideas here. Maps 1 and 3 are a good challenge, and there are some really fun secrets to find. I also liked the music a lot, although the map 3 one sounds a bit funny :) 5/5

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Unknown date

  
This zip file has been updated from 3 maps to 7 (by a rerelease of the wad on May 11, 2006). In addition to 4 more levels, the original 3 maps (which run on Map02, Map03, and Map06 of this wad) have been improved in multiple ways. Map07 is brand new (albeit small) while Map01, Map04, and Map05 were previously released and selfish-x.wad, selfish4.wad, and selfish5.wad respectively. All in all, these maps certainly meet Paul's standards of great looks and GP and are well worth 5/5!

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Unknown date

  
And don't forget about Selfish4 (Plutonia style) and Selfish5 (Dr. Sleep style)

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Unknown date

  
VERY NICE JOB, PAUL!!

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Guest

Unknown date

  
3 excellent levels from an excellent mapper.

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Guest

Unknown date

  
Nice little set of levels, good challenge, this is one of those sets of levels you can sit back and play on a day when you're feeling lazy. A classic.

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Unknown date

  
I love this little episode, the levels feel very classic and they're good fun to play. I just wish Paul C had made more of these Selfish maps...

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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