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Vrack 2

   (22 reviews)
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About This File

This is a giant space station in the gray and tech theme. It is crumbling with hellspawn and filled with deadly traps.
This is a little more like I wanted to have the original Vrack. More detail, more metal, more big enemies, less linear. I have spent a LOT of time with this level, so I hope it gets better than its precursor.
But it was a very hard mission. Vrack was believed by many to be one of the best levels ever created. In most aspects, I think Vrack 2 improves over Vrack. But there are some things, such as the caco intro in Vrack, that in my opinion were perfect - and really hard to substitute :| ...
Still, I hope you will find this level enjoyable!


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Guest

Unknown date

  
Very nice map, only the end-battle could have been bigger, and there are some mean ambushes. Apart from that it looks and plays great, and you gotta love the cacos owning the cybers :) 5/5

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NuMetalManiak

Unknown date

  
crates on the ceiling 4/5

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Guest

Unknown date

  
FFS, there's a whole bunch of links near the top of this page. And 5 stars, of course.

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Guest

Unknown date

  
Good map layout, texture use, decoration & ambiance. Great gameplay @ UV is challenging with plenty of smart traps (f.e. yellow key vrs 24 revenants: looks impossible, but is quite easy); however, due to the map size the fights gets a bit repeatable, not the least because of the time it takes for causing infights again and again. Cacos versus cybies fights are fun, spiders vrs arachnotrons a bit dull. Overall: solid 4/5.

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Guest

Unknown date

  
Almost as good as the first. Or in other words, another excellent level that follows on quite well. It's tougher than the first Vrack, and a little bigger too. Plasma is hidden well on here, so look out for it. Still worthy of a 5 because the fun factor is in spades. -TRRobin.

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Guest

Unknown date

  
the legendary vrack2!!11

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Guest

Unknown date

  
This map was ok but not that good. It's overhyped
and not as detailed or well designed as people say
but maybe enjoyable to play through if you're bored.

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Guest

Unknown date

  
Much better than the first Vrack. Excellent clear design, no monotonous sections, coherent theme, monsters everywhere, couldn't be better.

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Guest

Unknown date

  
Whoever wrote that first review obviously hasn't actually played the map.

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  • File Reviews

    • By SeanLeal · Posted
      Dear Doomkid,

      I was involved in the design and play-test of each of these levels. Please know these were created from *scratch* and we spent our time making sure the levels were as playable as possible. We were not terribly focused on texturing, other than to give players positional awareness in different parts of each arena.

      Map 6 -- Offices of Death -- Was intentionally designed to be as accurate a representation of the office we worked in as possible. Admittedly, playability was taken as a second priority. We did manage to create working "elevators" and "stairs" to give the illusion you were going up and down floors. I was pretty happy with how we did.

      Considering it was 1996, and no way to simply "Google" different ideas. Your best bet at the time was to jump onto the Usenet and hope you could find a decent board with active members. Other than that, it was pretty much all self-taught.

      I'm glad you enjoyed the other levels. Yes, they are old-school, big arena, style. We spent a LOT of time trying to make sure they were as balanced as possible, with escape routes, and required risks for rewards.
    • By Summer Deep · Posted
      Excellent stuff for the mid-1990s. Lots of action, good layouts, pretty challenging on UV.    9/10
    • By Meril · Posted
      For 1995 design is ok. But is VERY short. 3 min in slow pace.  Map is easy af.
    • By Meril · Posted
      Square rooms, no details, ugly. Secrets aren't flagged as secret. Only for crappy-wad-lovers.
    • By Meril · Posted
      For 1995, not bad. Some ideas, are really cool, but they're mixed with dumb things. Texture misalignments are common. Overall I had nice time with this.
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