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Radiation Processing Plant

   (5 reviews)
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About This File

Large radioactive substance processing plant that's been overrun by hell-spawn. Large, open- plan warehouse section. Ideal for the Doomer looking for a bit of a blast. Also suits co-op netplay (like anyone plays it), but probably a no-no for deathmatch (I woulda made a dm wad, but... long story). It's a bit linear, but hey, it's only my first wad, so go easy! You'll have to look real hard to find the super-shotgun without cheating.

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Summer Deep

· Edited by Summer Deep


This is worth a spin through, at least on UV difficulty. It's a bit basic looking occasionally, but fine for a 1994 map, and the gameplay is solid, quite challenging in one or two places. It features in a 'D!Zone 2 Trash Heap' series on YouTube, but I'd give it at least 3.5 stars out of 5.


The wad's a bit too easy on HMP.


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Unknown date

This is dated December 1994. You fight 126 monsters in an old-fashioned but entertaining techbase. The gameplay is essentially a series of traps, but they're well-done. Layout-wise it's a mixture of classic themes - tech base, crate maze, slime factory roughly in that order. The super shotgun is well-hidden, and the ammo and health balance has had some thought put into it (not much of either). Slightly backwards difficulty; gets easier towards the end.

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Unknown date

I liked it - COOL - you can get stuck if you get the ssg then go back down the lift you came up and let the lift go back up

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  • File Reviews

    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.