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Naka-Dashi

   (9 reviews)
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Zahid

  
A genuine solid map i like water texture usage,classic ambiance,difficulty and brilliant interconnectivity rather than nonliterary...4.6 rounded

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Memfis

  
Relatively simple but incredibly stylish metallic design, good challenging gameplay that might require a few attempts for you to figure out a good route without ammo\/health issues. Very nice work. The title means creampie in Japanese btw.

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Unknown date

  
Just played this with Brutal Doom add-on and the start is most certainly hectic, if not brutal (UV -fast). Once passed the first room, the game becomes a good challenge and was very enjoyable too for such a simple wad. 4/5 (September 2012)

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Unknown date

  
prity chalinging i like it 4/5

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Unknown date

  
This is dated April 2001. You fight 137 baddies in a simple techbase, with a classic style. It gets off to a good start, with a hectic close-up battle, and the difficulty remains unsentimental after that. The layout is compact but non-linear, and it feels larger than it is. Overall it's great fun, although the final battle is a bit of a let-down (the enemy roster is good, but you can easily take cover from them).

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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