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The Corrupt Priest

   (9 reviews)
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(This is the sequel level to "Sacrifice in Blood")


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Guest

Unknown date

  
The level consists of 8 or 9 platforms you can reach either via jumping or by using a teleport hall. Layout is great. Gameplay is ok but it could have been great if a better monster mix had been used. (ex an archvile on the smallest platform). coldfusio

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NuMetalManiak

Unknown date

  
there are some really strange graphical glitches in this otherwise cool level.

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Guest

Unknown date

  
WTF?!? This wad is full of huge halls of mirror bugs! No stars for this turd!

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TimeOfDeath

Unknown date

  
pretty cool

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Guest

Unknown date

  
Basically a number of teleport-connected islands and about 400 fireball throwers. Layout, texture use and decoration are simple and repetitive. As is the gameplay @ UV: played it for 15 minutes, then I was so bored by its repetitiveness and the little progression that I gave up. 3/5 because of the effort. BTW some huge HOMs.

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Guest

Unknown date

  
This is an impressively large and complex level, with hundreds of baddies and lots of action. It's one of those epics where you wander about aimlessly a lot, shooting things, but it's entertaining. Against it, I hated the inescapable drops - the level is supposed to hang in a void, but it doesn't look right when you fall. And the wide open spaces meant that I kept being killed by crossfire from the other side of the map; you have to dodge behind cover and wait for thirty seconds all the time.

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Guest

Unknown date

  
^ you are correct. The bases of floating pillars appear as huge visual bugs in latest ZDoom. Gray Lancer has to fix that. 1/5

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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