Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

2001 A DEATHMATCH ODYSSEY

   (7 reviews)
Sign in to follow this  

Guest

About This File

The precursor to 2001 A Doom Odyssey. 2001 A Deathmatch odyssey consists of 8 deathmatch levels that replace Episode 1. Music included is a random selection of songs which will be used in the full 2001 A Doom Odyssey megawad. These levels are designed for -altdeath play, without it weapons won't respawn and Ammo will run out. Style of the levels differ alot from dark, dirty to clean and hi-tech. E1M8 was only my third paper planned level. Works with Doom 1 version 1.666 or over. V1.9 or sourceport recomended.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
I don't play on Deathmatch, but looking at the nice architecture and being from a good author, I'll assume it's atleast a 4.

Share this review


Link to review
Guest

Unknown date

  
no one map here is good sorry... the your coop mod is best 2

Share this review


Link to review
Guest

Unknown date

  
I like the layouts of these map and I notice that E1M8 is an earlier version of E4M1 of 2002ado.wad Philnemba- 4/5

Share this review


Link to review
Guest

Unknown date

  
Seems to have rather good deathmatch gameplay and nice design, I'l give it 4.

Share this review


Link to review
  • File Reviews

    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
    • By Chipchase · Posted
      Absolutely ludicrous, Now I need a new keyboard. Technically as bad as a wad can be, surely deliberate. I like to check out low-rated wads, so it's a pity that some clowns gave this  (and other bad ones) 5 stars, because averaged with correct low scores they end up with a middling rating and can be missed.
×