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Just Monsters

   (10 reviews)
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About This File

A small map with lotsa baddies. If you survive on nightmare, send me a demo. I bet you can't! Note: DONT PLAY THIS ON UV FOR THE FIRST TIME!


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Guest

  
Extremely simple 3-rooms map. Starting in room 1 with only a shotgun and no enemies, you're teleported into a small room with 4 AVs, machinegunners, and no cover. If after two seconds you've managed to press the open door button and are still alive, you'll be faced with two barons which you cannot pass before the AVs have killed you. Overall this is imo being made for provoking only. Play UV only if you like to see an example of how gameplay is not to be...

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Guest

  
Just about the worst level I have ever seen. You are teleported into a room with a ton of enemies and essentially have no chance. Probably took about 20 seconds to make this garbage level.

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Yuki Senmatsu

  
Not what I expected to do some studying. Bugger!

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Guest

Unknown date

  
Ahhh tis' ok, little too insane, hehe.

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Guest

Unknown date

  
I guess this was smaller that I was expected...

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Guest

Unknown date

  
just nuts O_O!

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  • File Reviews

    • By Classicgamer6 · Posted
      An amazing hellbase style level mixed with a bit of cave exploring, utilizes ZDoom effects to create a nice atmospheric environment to play in. I played on UV and found the difficulty to be fair while still presenting a challenge in a few spots. Overall it's pretty good but could of ended a little better as I am not a fan of arena endings.
    • By Classicgamer6 · Posted
      Rather alright but nothing too special besides the spectral enemy gimmick and the marble theme.
    • By Classicgamer6 · Posted
      Hangar is a single GZDoom level that has one of the best uses of 3D floors I've seen. There really isn't much I can say about this level except that is just really solid.
    • By Classicgamer6 · Posted
      I have a soft spot for levels set in somewhat realistic facilities that also feature a light horror theme, however, what I don't like are levels full of what can be surmised as annoying monster encounters. Specifically what I find annoying are the monsters placed on UV which lead to rather poor level flow. This level does look good and has a nice custom song playing but the stock scream sound effects that play somewhat frequently do detract from this. Overall this is an okay level that could very easily be made good if monster flow was made better and the screams were played less often.
    • By Figgy McSquiggins · Posted
      I was loving it, had a fair bit of challenge. Every fight really put you to the test. Excellent map design, too. You clearly worked hard on it, and that is not lost on me. That being said, as soon as it hit whispering winds, I instantly hated it. It just devolved into finding one of 20 invincibility power ups, and spamming the bfg. Took all the fun out of it when you're backed into a corner against 100 barons, 100 revenants, 100 cacos, 5 cyberdemons, 600 imps, 250 zombie gunners, a spider mastermind, and 20 arch-viles that revive the fuckers, and all you can do is spray the bfg and hope invincibilty doesn't run out.
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