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HELLDOOM, think swift or you will regret...

   (5 reviews)
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About This File

12 levels totally tested (ok!) that you can check out and play... and don't forget to save your game advances. (Well, I don't say it is hard to play... heh,heh... prove it ;)


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MuratMikal

  

The only thing good about this set of maps are the encounters which are balanced. All the rest are horrible, noob designing with invisible pillars in all the maps, unavoidable damage without radsuits, keys required to progress in secret places, hidden teleport required to progress, everything bad in designing you can find in those maps. Be sure to avoid this, certainly one of worst set of maps I've ever played.
 

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Guest

  
I have a full uv-max playthrough of this wad (visit my youtube channel to watch them:https://www.you tube.com/channel/UCj M6qFJqA-OdMkQdL3kS_O A ). I really love this wad, it's puzzling but really nice :)

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Unknown date

  
bloody horible

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Unknown date

  
ppl who say "bloody" outside of a violent context are "bloody" dumb. so F off.

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Unknown date

  
nothing wrong with these, a cracking set of maps to pass 30 mins or so on

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  • File Reviews

    • By Argenteo · Posted
      A relaxing episode 1 replacement. Solid in it's simplicity.
    • By Dr.Ferret · Posted
      I love it but For multiplayer do the gloves on the sprites appear black? If not can you make them appear black so the sprites can match the first person perspective?
    • By Walter confetti · Posted
      A really boring "slaughtermap" sort of map with a not very good layout and broken teleports. Played it on vanilla doom and doom+ exes on dosbox, it plays fine. Also, is E2M2 have an exit? I didn't want to know because i've get bored while playing at it, sorry.
    • By Phobus · Posted
      Despite working alongside Billy for a few years now, and being a big fan of what he does, I hadn't gotten around to checking this out. Turns out I was doing myself a disservice! This is a lot of fun to explore, with many twists and turns, and some pretty intricate secrets. A very strong start for him, but I can see where he's grown since. In particular, the progression and distribution of weapons can lead first-time players to be quite underpowered for a long time, depending on where they go first, and my initial playing experience suffered as a result. Likewise, the way secrets are woven through the map and partially limited based on progression makes for a great story telling device, but does rather impede your chance to experience everything if you don't know when things are available and what will stop them being so.   Saying all of that, the game play is generally solid, the additional textures, artwork and music choices are all on point and the level looks very nice, so I'm more knocking a star off because of the open-ended progression not working out perfectly for me on my play through, than anything else. Well, that and I know he's gone on to bigger and better things, of course! Great stuff, highly recommended.
    • By Argenteo · Posted
      Some large trapping maps and some tricky small ones. I didn't find Eye 1 the episode replacement with that creepy green imp. My favourite its the first one. Awesome classic original midis.
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