Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Lock and Load!

   (2 reviews)
Sign in to follow this  

Guest

About This File

For those of you that have played locked.zip/lockedd1.zip, you probably have found a few bugs regarding the enemies, e.g. the don't stop shooting and they're dead-on all the time for accuracy. There's also a few other nasty thing's I've found regarding them, and that's already fixed. I'll be releasing that later. It'll be a Doom I and Doom II thing, so no separate downloads. Also, I will be putting hte DDFs in the wads so you don't have to make any special directories. Anyways...yes, there's a story to this (gotta explain all the weapons and such, eh? :P)

The Story So...don't even think about saying it!

Alrighty, you're a space marine comissioned by the UAC to go to mars, yadda yadda yadda, and the base is destroyed and comrades are slaughtered. But, never fear for oyu have your trusty sidearm AND trusty SMG. What, thought you'd be goin' in with very little? Well, you were wrong...in a good way, for once. Anyways, you discover all of the UAC's toys on Mars, as well as a few other things, and these'll all be on Earth, too, when you return to kill the demons there...yes, they have invaded earth, those dirty bastards!!


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
some good stuff here.

Share this review


Link to review
Guest

Unknown date

  
Some overpowered weapons, and seeming unintentional overpowered monsters. If you can't be assed to fix something as simple as that, I'm not giving you a very high score even if you're using something as bad and inflexible as EDGE. I mean, look at ICD. If cory whittle can fix those problems that you are having in this mod, why can't you?

Share this review


Link to review
  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
×