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ARCADE ( A TributE To ArcadE GameS )

   (79 reviews)
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30 levels of pure carnage. No mazes. Play it!


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What the hell is this crap?

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Hmm... not too bad idea, but the levels can be finished by quickly running to the exit in a few seconds, so there is no gamepay. 1* for the idea, 0 for the implementation.

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'One open room' is not 'thirty levels of carnage'.

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Unknown date

  
Not bad. Play it with AEOD, it's fun with it. Trust me. Even though without AEOD it's still not bad, all levels have same design (-1). Good job with different monsters on each level. (+1) Also, the music is good but get some more next time (+1). Now, go ahead if you wanna make a sequel. 4 stars - Killer11223346 (Now known as TehRandomKill)

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Unknown date

  
Great WAD! =P Question: Why were there two maps in a row with no monsters?

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Unknown date

  
I've seen worse than this. Then again, I've seen better maps that have this kind of gameplay.

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Unknown date

  
rather unpossible to finish w/o cheating... the first two maps were fun the others are distusting

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Unknown date

  
Maybe fun... the first ten minutes. Unremarkable

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Unknown date

  
Yes, I get that the point is to shoot things. That is not fun when the fight is boiled down to circle-strafing around a horde in the same map thirty-two times. Vomit.

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Unknown date

  
Simple. Not a bad attempt. Level 30 was ridiculously hard without cheating.

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Unknown date

  
I hate it.

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I am a big fan of old arcade games like Space Harrier and Smash TV, this does it for me... would be better though if you HAD to kill all the bad guys on each level before moving on rather than just being able to leg-it to the exit, it is too easy.

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Unknown date

  
No words for this, the biggest complaint is that there's TWO FUCKING MUSIC TRACKS IN THIS WAD.

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Piss poor and boring as hell.

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This WAD isn't terrible but the rooms could have been different for every level for a better challenge. I like how you made up for it by sort of doing a 1monster type of thing for every level though. Level 30 is impossible to get through without dying at least ten times in my opinion. It is the kind of wad that should be used with RGA 2 or RGA 3. - General Mike

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Unknown date

  
i wasted my time, i finsished it within 10 mins

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Unknown date

  
*Pukes Guts Out*

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Unknown date

  
Really poor. Just the same level for 32 levels, with poorly ripped Quake 3 textures. This is so bad it doesn't even belong on this FTP.

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Unknown date

  
Some megawads or episodes built around a concept are in fact quite good stuff. This wad, however, is certainly not one of them, not even close in fact. It's just redundant to have a different monster over and over in the exact same room, thirty times. Did the author really think this would be a nice concept? I never would have. I can't think of any reason at all to play or even look at this. As such, no stars for you.

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Very Good idea ! It's very fun. I play with often. Super !

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I feel that doom is usually just a big key hunt, with a few monsters here and there to try to kill you. But i like skulltag's invasion mode bettar than this. Plus all the maps for ST's invasion.

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Unknown date

  
Yeah. There's a big difference between this WAD and arcade games - arcade games are fun.

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Robotron, I suppose. The basic idea is a large arena filled with large quantities of mostly a single type of monster. Briefly fun on the 'zombie' levels, because they shoot each other for great justice. A slog on every other level. Odd lapses include level with single revanant, level with two revenants, etc; obviously running out of inspiration. Last level has no monsters. Levels 31 and 32 levels tribute to Wolfenstein, v. clever.

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No, not 30 levels. One level, over and over. Like QUAKE, but retarded 0/5

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jesus! wots with the ppl here!!!?? this is a superb idea - FUN FUN FUN !!!!!!!

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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