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ARCADE ( A TributE To ArcadE GameS )

   (80 reviews)
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30 levels of pure carnage. No mazes. Play it!


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Wadmodder Shalton

  

All 30 levels are just the same map over and over again with slight modifications to the monster placement and monster types. This is essentially a dollar store discount bootleg low-budget version of any Doom II MegaWAD.

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Guest

  
What the hell is this crap?

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Guest

  
Hmm... not too bad idea, but the levels can be finished by quickly running to the exit in a few seconds, so there is no gamepay. 1* for the idea, 0 for the implementation.

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Guest

  
'One open room' is not 'thirty levels of carnage'.

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Unknown date

  
Not bad. Play it with AEOD, it's fun with it. Trust me. Even though without AEOD it's still not bad, all levels have same design (-1). Good job with different monsters on each level. (+1) Also, the music is good but get some more next time (+1). Now, go ahead if you wanna make a sequel. 4 stars - Killer11223346 (Now known as TehRandomKill)

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Unknown date

  
Great WAD! =P Question: Why were there two maps in a row with no monsters?

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Unknown date

  
I've seen worse than this. Then again, I've seen better maps that have this kind of gameplay.

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Unknown date

  
rather unpossible to finish w/o cheating... the first two maps were fun the others are distusting

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Guest

Unknown date

  
Maybe fun... the first ten minutes. Unremarkable

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Unknown date

  
Yes, I get that the point is to shoot things. That is not fun when the fight is boiled down to circle-strafing around a horde in the same map thirty-two times. Vomit.

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Unknown date

  
Simple. Not a bad attempt. Level 30 was ridiculously hard without cheating.

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Unknown date

  
I hate it.

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Unknown date

  
I am a big fan of old arcade games like Space Harrier and Smash TV, this does it for me... would be better though if you HAD to kill all the bad guys on each level before moving on rather than just being able to leg-it to the exit, it is too easy.

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Unknown date

  
No words for this, the biggest complaint is that there's TWO FUCKING MUSIC TRACKS IN THIS WAD.

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Unknown date

  
Piss poor and boring as hell.

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Unknown date

  
This WAD isn't terrible but the rooms could have been different for every level for a better challenge. I like how you made up for it by sort of doing a 1monster type of thing for every level though. Level 30 is impossible to get through without dying at least ten times in my opinion. It is the kind of wad that should be used with RGA 2 or RGA 3. - General Mike

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Unknown date

  
i wasted my time, i finsished it within 10 mins

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Unknown date

  
*Pukes Guts Out*

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Unknown date

  
Really poor. Just the same level for 32 levels, with poorly ripped Quake 3 textures. This is so bad it doesn't even belong on this FTP.

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Unknown date

  
Some megawads or episodes built around a concept are in fact quite good stuff. This wad, however, is certainly not one of them, not even close in fact. It's just redundant to have a different monster over and over in the exact same room, thirty times. Did the author really think this would be a nice concept? I never would have. I can't think of any reason at all to play or even look at this. As such, no stars for you.

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Unknown date

  
Very Good idea ! It's very fun. I play with often. Super !

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Unknown date

  
I feel that doom is usually just a big key hunt, with a few monsters here and there to try to kill you. But i like skulltag's invasion mode bettar than this. Plus all the maps for ST's invasion.

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Unknown date

  
Yeah. There's a big difference between this WAD and arcade games - arcade games are fun.

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Unknown date

  
Robotron, I suppose. The basic idea is a large arena filled with large quantities of mostly a single type of monster. Briefly fun on the 'zombie' levels, because they shoot each other for great justice. A slog on every other level. Odd lapses include level with single revanant, level with two revenants, etc; obviously running out of inspiration. Last level has no monsters. Levels 31 and 32 levels tribute to Wolfenstein, v. clever.

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Unknown date

  
No, not 30 levels. One level, over and over. Like QUAKE, but retarded 0/5

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  • File Reviews

    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
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