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Oxygen v0.9b

   (6 reviews)
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About This File

Being the contest-hungry soul that I am, I polished up this beta for a contest going on over at doomcenter.com for the best level that's done in the E1 style. I still have to do a little more testing with enemies and objects and all, but it should give you a couple minutes of fun if nothing else.

I'm trying to do a whole episode, so that would explain why a) this level is E1M2 and b) why it's so easy (is the original E1M2 all that hard either?).


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Unknown date

  
This is probably the best map done, in my highly controversial opinion, for the E1 Contest back in '01 - for some reason, it's the map that gets the most play out of me. Of all the E1 maps I've played, it's the one that looks and feels the most like an original E1 map, and for that I salute Jordan Buck.

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Unknown date

  
Very nice and very E1-ish - too small, though.

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Unknown date

  
Decent little level with okay looks and gameplay, but nothing spectacular. Might be worth checking out.

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Unknown date

  
This is dated July 2001. It was made for some long-forgotten competition from eight years ago. I assume the idea was to make something in the E1 style; this is the spitting image of a good 1995 level, with a blend of E1 design motifs (including, unfortunately, a maze). The only problem is that it's very short and easy, with 42 of the weakest monsters in small groups. Doesn't stand out although it gets nothing wrong.

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Unknown date

  
Very good map. Just one problem. This may sound weird but its just too easy on UV. Other than that I liked the map. Worth the download!

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Unknown date

  
The above reviewer hit the mark precisely. Don't forget the ubiquitous demon-in-the-exit-ro om! 3/5

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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