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Angel (Exodus)

   (4 reviews)
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About This File

My final and, in my opinion, best contribution to the community. Lots of detail, fun (but very hard, 'specially on UV without secrets), and non-linear. I hope you like it.

This level is dedicated to Danny Ong. Rest in peace.


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Guest

Unknown date

  
This is on the verge between being frustrating and entertaining. It pulls a lot of dirty tricks - right at the beginning you teleport into some imps, and unless you're expecting it the ones behind you knock off some of your health - and the traps become predictable. And I don't like spectres in dark areas, it's cheap. But the ammo balance is pleasing and it's one of those maps where it's fun to dodge around the enemies, letting them fight each other.

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Memfis

Unknown date

  
Very atmospheric level, vaguely resembles some kind of a medieval castle in space. Pretty much no filler encounters, almost every fight is very dangerous and there are many deadly traps. Play if you're ready to die a few times and don't mind some trial-and-error gameplay.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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