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Phobia

   (22 reviews)
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Guest

Unknown date

  
sexcellent.

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Guest

Unknown date

  
Great wad!!

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Guest

Unknown date

  
Awesome wad... A real legendary map, a new way to play Doom and an incredible atmosphere to it!.

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Guest

Unknown date

  
Well, I give it 5 stars - a truely awesome map, but why not get Phobia - The Age instead, which is an awesome total conversion that contains this awesome map, with a music track, as its first level? Using that full version of this adventure as a base, I don't really think there is anything else available for Doom that is quite like it; sit truely feels like a unique adventure IMO, and I'd have trouble finding something good to compare it to. Either way, you should not be scared to play the Phobia series!

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Guest

Unknown date

  
Good looking but where's the gameplay?

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Aebeatia Sookies

Unknown date

  
I played it at skill 1, and I got fed up with large number of barons. It's just dull having to spend minutes killing them, and it's too dark to see anything.

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Guest

Unknown date

  
This was a stange work. I enjoyed the uniqueness and the d&d theme, though, you couldn't say it was trully a pretty map. The gameplay was frustrating at times (make sure you play at skill 2 NOT skill 4 this time!), but due to it's uniqueness, I'll give it a 4. I also like the use of new textures. Recommended for anyone who's tired of all those tech-base-hell-indus trial standard themes and wants to try out something different.

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Guest

Unknown date

  
Guys, this wad is vomit! Just 53 monsters and no fun! 0/5!

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Guest

Unknown date

  
zzz

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Guest

Unknown date

  
An absolutely jaw dropping map. Well worth 5 stars. Of course you might as well get phobiata.zip instead.

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  • File Reviews

    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
    • By Summer Deep · Posted
      Played on UV, continuous, GLBoom+   This is a very absorbing and well put together Episode 2 replacement. The difficulty is cranked up incrementally throughout, and towards the end becomes seriously challenging, though always fair. Map 7 is particularly memorable, with its 500 monsters and a big surprise in the blue key room, as is the hellish descending escalator in Map 9. The final level is absolute mayhem, with 9 Cyberdemons and a supporting cast of 300+ sidekicks, but with a properly worked out strategy it's beatable: you need to make good use of infighting, plus it helps to be on the lookout for a secret area that isn't all that secret....   Not sure that any game ever merits an absolute 5 star rating, which implies that no improvement is possible, but this is certainly approaching 95/100 territory.   Definitely looking forward to checking out ConC.E.R.Ned by the same author.
    • By tempdecal.wad · Posted
      Um lol the TITLEPIC, also this wad lets you shoot crates to lower them and get ammo, and I like how the Minecarts puzzle was recreated using only Pain Elementals, however I have to say this isn't really well done, the puzzles are weird and you're expected to hug, shoot and press walls and some weird "Dormant" monsters, I applaud the effort that went into recreating the layout of the level, could use some 3D Floors and some Slopes though, but the visuals aren't all that great and the puzzles are somewhat different so if you haven't played the original level this will confuse you even more than their Decay counterparts, partly due to lack of hints and the weird and confusing visuals (I keep using the word confusing but there's really no better way to describe it).   1 star for the layout Faithfulness (barely), 1 star for naked Rosenberg.
    • By BaraKornel · Posted
      Fun map, with some decent design. I don't get the last teleport though, where the player can use the teleport to teleport to exactly the same place.
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