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Hsg_0102.wad

   (1 review)
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About This File

It's been a few years now since the monsters had invaded earth; and since then you have taken up residence at Earth's only remaining radio telescope facility, where you have found yourself scanning fervently for the sound of any other human voice. You bang your head on a hang- ing desk lamp with a start as the transceiver now crackles to life.. It's a transmission from the MTMM (Manned Teraforming Mars Mission), Which had launched towards Mars about four years ago. (And which was now humanities last desperate hope). We have no experience dealing with these things, they exclaim, It's a *@mn infestation.. With their current distance, and a constant 1G acceleration rate: They barely have just enough time and energy to teleport you, (and your DM squad), to what they call a secure area as they lock down the ship. My God, help us!! you hear them scream as the teleport pad hums to life, It's happening again, just like on Plutonia..


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Memfis

  
Looks interesting at first sight, then you realize that it's just a few rooms copypasted six times or so. Visually interesting but who would want to play this?

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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