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Deleted Scene

   (8 reviews)
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About This File

This is basically a group of rooms and passages that were built to be part of my level 'Null Space'. The initial room (the courtyard with the blue key switch) and the final rooms (the pentagram teleport entry and exit) are included in Null Space, everything between them was removed because I felt this section of map was too linear and didn't really fit in with the style of map I was trying to create.

I have added some monsters and items to make this a playable single player level, but there are obvious dead ends, marked with 'no entry' signs on the walls, that lead to sections of the map that ARE included in Null Space.

Look on this as a preview of what to expect from Null space in terms of architecture and game play.


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Guest

Unknown date

  
Nice looking and fun bite-size level. Ammo is sparse, so conserve and use evasive tactics and/or infighting.

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Guest

Unknown date

  
Fun but too short. Like a null space canapes.

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Guest

Unknown date

  
cool! 5/5

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Guest

Unknown date

  
Good gameplay and level design. 5 Stars -PC

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Guest

Unknown date

  
This is dated August 2001. It's a kind of DVD bonus feature for id=11435, which is legendary. Specifically it's part of the second section in the second half. Fascinating to see it, although I understand why the section was cut - it really only amounts to a couple of corridors with bends. I wonder what happened to the other files mentioned in the readme ("voidtest" and so on)?

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Guest

Unknown date

  
ok, but short and hard. :p 3/5

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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