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GRENIAN DOOM

   (5 reviews)
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lupinx-Kassman

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Old megawad consisting of 15 SP maps and a few DM maps. It contains the author's older releases as well. Odd maps. They're mostly large complex layouts that take a while to punch through, but manage to stay consistently engaging. The looks are simple which makes sense considering the age, but they're clean and have a refreshing sense of abstractness. A few maps have new original music as well, though the music almost sounds like it would fit more in an old RPG towns. Worth checking out.

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Guest

Unknown date

  
Average at best. You spend too much time running through empty, underdetailed hallways. Lots of misaligned textures, switches with wall texture that are hard too find. Also, I got lost at some point in almost every map.

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Guest

Unknown date

  
By the maker of Yaotzin (which is map01 here). Not bad at all, though a bit repetitive in some ways.

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  • File Reviews

    • By GuyNamedErick · Posted
      Functional map for 1994 but doesn't really have much to offer besides that. The short length isn't really a bad thing, but the basic layout makes it a boring map to play.
    • By SilverMiner · Posted
      Wow, I didn't know this exists at all!
    • By Shiro Nomatsu · Posted
      Great Wad! Easy on UV due to a lot of items and health scattered around. Music 16 is one of best I've ever heard on Doom. Paul Corfiatis did a great job on this one! 5/5.
    • By CaptainResident · Posted
      First and foremost, this mod does its job good to an extent. It sets the atmosphere up very well. The fire going out in the beginning is a nice way to start it off and the whole "stuck with nothing but a bow and wit" idea is a good way to execute the gameplay itself. But unfortunately that's as far as positives go. You see, the actual area is so dark that a particular enemy is near impossible to actually see unless you have focus into what exactly you're looking for. Even then, it's a tiny enemy. The one I am referring to is the Creeper. After that obstacle, you have a giant skull that teleports everywhere and a face that will scream nonstop. Unless you're on edge whilst playing this, those will just turn out to be annoying at a point. Then there's the final boss. It flings random shock images at you, ranging from a picture of a clown, to random gore, to the classic picture of the girl from The Exorcist we've all seen plenty of times. Lazy, if anything, considering they're just images with no connection to the actual game whatsoever.   TL;DR: Great concept and beginning, poorer execution. Sure is great reaction material for the unaware, though.
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