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BEAT THIS!!!!

   (13 reviews)
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About This File

- your in the depts of hell try and survive

- Your goal is to get to the exit in one piece

- cheaters suck

- each level starts u with 200 health and armor i bet u cant "beatdis" even with that


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Guest

Unknown date

  
Boring... Levels full of the same enemies and weapons to match. There aren't any doors or anything either. Everything looks the same. There were also texture errors in the second level and Doom crashed on the third level because of all of the Imp bodies

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Guest

Unknown date

  
doom was always my favorite game since i was 2 it is da bomb

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Guest

Unknown date

  
peice of shit, fag map

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Guest

Unknown date

  
yea i suck at doom and i beat it.-TBO

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Guest

Unknown date

  
Well, at least the text file is present.

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Guest

Unknown date

  
You call this a challenge? I could beat these maps with my eyes closed! 0/5

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Guest

Unknown date

  
Ugly, boring levels which become easier, not harder, as you progress. The only thing you might want this for is training maps.

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Guest

Unknown date

  
Awful. The .txt file says that people helped 'test' this. It needed testing? Excuse me?

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Guest

Unknown date

  
garbage

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Guest

Unknown date

  
I have done you the greatest curtesy imaginable by playing through every level. Now go to your Doom directory and delete everything doom-related so that gamers' are spared the agony of seeing gaming degraded into this garbage. I am serious. BTW, the maps are very easy and ironically (though not surprisingly) they get easier as you progress. Also, the maps reek of zero effort. ---- 0 Stars.

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Unknown date

  
I enjoy the description" "you in the depts of hell try and survive." Even though I'm fairly certain the rube of a designer meant "depths," I like to think you're in the departments of hell, maybe the HR division, and you have to fight your way through a bunch of civil servants to get out. Woulda been more fun.

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  • File Reviews

    • By Shreddy Krueger · Posted
      My new favourite set of 32 maps. Definitely the best MegaWAD that Skillsaw has ever made, destroying Valiant. Lots of unexpectedly cool ideas can be found within these solid maps. From the very first level with the neon "Wolf Warp" you know that you're in for a real treat. "Leave your Sol Behind" also blew me away with the whole space ship travel gimmick.   In terms of difficulty: I was playing with Project Brutality on its equivalent of Hurt Me Plenty, so that amped up the difficulty considerably. A couple areas really constrict you for ammo, and according to Skillsaw that was supposed to be a main feature of the WAD but was dropped for a majority of the maps. Occasionally you encounter some slaughter-like areas and maps but nothing that got bland or seemed like a crutch for bad level design. You will face a considerable number of Cyberdemons and Spider Masterminds, which is par-for-the-course when it comes to custom Doom maps.   In my opinon, some guest maps sucked (Nectar Flow) while others fit very well (Culture Shock, Acerols-Orion). Maybe some could say that the second episode did start to blend slightly together from level to level due to the visuals, but I would also say that the second episode had the best content for the MegaWad.   So all in all I'd definitely recommend this Wad to anyone who plays Doom and is looking for a beacon in Doom map design.
    • By amackert · Posted
      I made the mistake of putting this on UV for my first playthrough. Oops. It was insanely brutal and I didn't have a lot of fun with it. However, after checking out the readme, as suggested I went back for another run on HMP. It's impressive to see the huge difference in difficulty and I appreciate the effort in differentiating the various skill level choices. I definitely recommend new players play it on HMP or lower, that way you can really appreciate the excellent architecture and interesting color scheme, as well as that soothing DKC music that makes for a unique vibe. 4/5 for a HMP playthrough. The only thing lacking here is the amount of maps, and that's OK. I'd just love to see more in this style.   Rating when played on UV: 2/5. For extreme masochists only.
    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
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