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The Darkest Hour

   (70 reviews)
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About This File

7-level hub set in the Star Wars universe, using enemies, weapons, graphics, sounds, and music from Dark Forces. Play the role of Wrok Onmo, leader of a vicious gang of interstellar mercenaries. Steal the plans for the Imperial Cybernetics Facility from the Thal Vaishet Moon Base. Wreak havoc on the Imperial Space Station Alpha Centauri. Have a "disagreement" with Quatto the Hutt in his fortified palace. Hook up with a rebel spy in Mos Denra who is willing to pay hansomely for your services. Take down the IRF on the remote planet of Nagin Prime.


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YouAreTheDemons

  
If you like Star Wars, you're going to like this wad. If you don't like Star Wars, you're going to like this wad. If you like wads, you're going to like this wad. If you like shit holes, you're going to really like this wad.

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Guest

Unknown date

  
Legendary TC! 5/5 - DooMike

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Guest

Unknown date

  
One of the best, after Sonic and Ksutra

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Guest

Unknown date

  
Bah, the levels feel kinda hollow and scraped together, and not all that impressive unless you have a hard-on for star wars.

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Guest

Unknown date

  
Ok, I think you need to improve in the guns. Where's the laser when you shoot the blaster or hand gun? I really hated the blaster acting like a shotgun. Apart from that, it was a kick ass WAD and well made. I'm giving it 4.

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Guest

Unknown date

  
Good fun, and actually made me want to dig out Dark Forces again and see if it works on a modern-day PC. Were there ever any Dark Forces level editors? If so, it would be amusing to see someone make a Doom clone with the Dark Forces engine.

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Unknown date

  
Star Wars meets DooM? Who would have thought it was possible ;)

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Unknown date

  
It sucks. Zero Stars. Just Kidding, it was good. 4 stars out of 5 for a nice job well done.

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Guest

Unknown date

  
best star wars tc 5/5

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Guyofdoom42

Unknown date

  
awesomezness i played for hours on end

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Guest

Unknown date

  
not really interesting. 2/5

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Guest

Unknown date

  
The best TC for me.

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Guest

Unknown date

  
O god.. This is holy... -worships the TC- 10/5 :-)

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Guest

Unknown date

  
darkest hour is among the best zdoom wads I have
ever played.Nice detail,challenge and zdoom
scripting.Great job Rex!

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Unknown date

  
Kicks ass, even though I don't like Star Wars.

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Guest

Unknown date

  
After playing the prequel (Dawn - A Prelude) I went back and played Dark Hour again. Thoroughly enjoyable, as before. Like being in one of the Star Wars movies.

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Unknown date

  
Adventure-type TC with stunning 3D graphics (try it @ 2560x1600 :-) ). Gameplay is a bit briefing-based, and works quite well despite the need for some exploring. Overall not perfect, but way better than pretty darn good, so 5/5 for this 2001 (!) wad. RC thanks for creating & sharing this very nice adventure!

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Unknown date

  
For being more than 4 years old this is a very good wad.

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the best starwars doo, i'm playing the sequel right now 5/5 -xizor (i just gave myself a name right now)

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Unknown date

  
GREAT!! Levels, ZDoom use, GP, and AR all combine
to make DarkHour the ULTIMATE ZDoom experience!!

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Unknown date

  
The best Star Wars themed map pack out there, don't miss it's prequel (Dawn: A Prelude).

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This is very nice. I think ammo/health is balanced very nicely. Great new graphics and guns!!! Non linear. Awesome stuff! I feel a bit bitter, though, towards all the walking you lot made me do. I must have been lost about a dozen times (for not too long though) and I had to walk around A LOT to progress. Also, there is too much symmetry. I suppose that can be part of its charm and even realism but I feel it was overdone. Great work tho. 4 stars --- Starburst.

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Unknown date

  
Hey everyone! It is now May 18, 2005 and Star Wars: Episode 3: Revenge of the Sith will be coming out tomorrow, of course. I am going to celebrate by downloading this wad. I recommend for everyone to go out and at least watch that movie. I hear that it will be the best of the new Star Wars series, and may even be rivaling the Return of the Jedi. Anyways, this wad looks pretty good so I'm going to give it a shot!

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Unknown date

  
It was pretty impressive, but to be honest, I didn't like some of the sounds and the new weapons. Some of the sounds, because they were taken straight from the movies, had sounds other then them talking, screaming, etc in them, such as an explosion, or part of the music. As for the weapons, all you really did was change their sound and names, in a pretty poor way too I might add.

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Unknown date

  
it rocks

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  • File Reviews

    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
    • By dylux · Posted
      JENESIS REVIEW:   - Single Player - UV Settings - Pistol starts every Map - Third time playing in about 4-5 years span   The Good:    - Continuous Maps    - Great architecture    - Incredible Hellish themes    - Excellent monster placement    - Clever puzzles    - Loads of secrets. Most are clever as well.    - Great music    - Lots of stuff to get you alive and stocked    - Levels are just the right size. Not small nor are they huuuuuuge.    - Not a slaughterfest, but not easy either. Difficulty is perfect for single player.   The Bad:     - There's no Jenesis II.    In short:   Sometimes, finding a new DooM WAD to play is like finding a decent horror movie to watch: You're going to go through a few crappy ones before you find one that makes it all worthwhile. Jenesis is one of those WADS to play that's worth going through some crappy ones first.   If you are looking for a great balance between dog fighting and puzzle solving, then Jenesis is for you. This game was fun as hell - every level.    Anyone who plays this can easily tell that MUCH work went into this fantastic game. It's WADs like this one that keep me playing. Bravo Mr. Paddock!   You have huge shoes to fill, Jenesis - for my next WAD I play. One of my all time faves. Well deserved Cacoward. What a game! :)   5 out of 5 Stars.
    • By Budoka · Posted
      The best thing to come out of 90s mapping by a long shot, in fact Memento Mori II is probably among the top 10 megawads ever even now, and certainly the only release from the pre-Alien Vendetta era about which I would dare to make such a claim.   The level design here is far tighter and far more professional than that of the first Memento Mori, the only potential exception to this rule being the somewhat strange "Base Exposure". You can trust that there are no baffling offerings in the vein of "Kinetics" or "Cesspool" to be found here. Superior level design aside, visual and thematic progression throughout the Megawad is also far better organized.   As a matter of fact, aside from the comparatively lower difficulty and pervasive presence of puzzle-like level progression, Memento Mori II often feels just as well-conceived and dynamic as a modern PWAD would, making it far, far ahead of its time is that sense.   It is quite unfortunate then, that among the three Megawads released by the Memento Mori crew, those being Memento Mori, Memento Mori II and Requiem, this second installment is by far the least frequently praised and certainly the least frequently played. As it turns out, it is by far the most challenging, but also, more importantly, the most consistently GOOD of the three.
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