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oneweek.wad

   (6 reviews)
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About This File

A small industrial map with a metal theme and some nice slime areas. Not too hard, just blast away with the shotgun when you have enough shells. Some minor traps, the one with the sargeants teleporting behind you can hurt some on ultra violence. Nightmare is hard as hell, I tried 20+ runs, died all times right after getting the red card or on the way to the exit. There are a few very minor bugs: Some node problems in the blue key area sometimes. The trap by the shotgun can be avoided if you approach it very carefully (can't get 100% kills then though).


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Guest

Unknown date

  
Definitely worth a look. But Map03,05,06,09=Don' t bother. 4/5

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Guest

Unknown date

  
Some maps are very funny (like the cacodemons cascade in map 04) and others are crap (like map 05 with giant doors, poor gameplay and detail). 4/5 Anyway.

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Unknown date

  
MAP11 is incredibly detailed for one week's work. And a lot of fun at all difficulty levels.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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