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DoomTown

   (15 reviews)
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About This File

3 single player levels.


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Guest

Unknown date

  
at least tere is 1 author who knows how to map :) 5/5

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Guest

Unknown date

  
Well thought out level set by a great mapper. The gameplay is mainly short, intense battles in close (not cramped) quarters. Fun, and has replay value.

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Guest

Unknown date

  
Hmm, nice maps. Simple yet nice details that weren't overly complex. You should do a 32 map megawad.

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Guest

Unknown date

  
Really good maps, I had a great deal of fun with them, really recommend this to anyone. Detail is awesome, great job Russell.

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Guest

Unknown date

  
now this is qality! 5/5

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Unknown date

  
At first I thought, for map1, that this mapset won't be too interesting, if author starts it with remake. Fortunately, I was wrong. This mapset is great, tastefully designed and with flawless gameplay. Ammo and health are perfectly balanced, and there are no places, where you running in circles in miriad of identically looking corridors and doors. Either, there is no panic chaotic battles. Everything here have purpose and sense, design is beautifully clean - I love it. -- Brun Ohn

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Unknown date

  
This was pretty cool. MAP01 was an intereseting remake of Doom 2's MAP01. MAP02 was pretty neat, although a bit on the easy side. MAP03 was my favorite. The level design for all the maps were very good and there is plenty of action. 5/5

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Guest

Unknown date

  
great 4.5/5 (5)

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Guest

Unknown date

  
Old Good 90s WAD!

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Guest

Unknown date

  
Greats maps. Only three maps, but they're funny. The first is a remake, but a great remake. The last is a pretty map. Good gameplay, but a bit easy. 4.5/5

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Unknown date

  
What others said. Good balance, non linear, excellent use of smaller battles and basic guns.

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Unknown date

  
I was a bit disappointed. Level one is a remake of Map01 but with very little ammo and without the chainsaw! Madness. It looks nice. Level two is one of those levels where you go to one end, flick the switch, go to the other end etc; it's decent, but reminded me of Quake II. Level 3 is also decent and has a nice dinghy, but I was expecting something with more... oomph.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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