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Null Space

   (69 reviews)
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About This File

1 single player level. A large wood and stone structure frozen in the void. You've just arrived here to be greeted by a less than friendly reception.


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vdgg

  
An ambitious level with an emphasis on looks, which, however, did not impress me much. Good stuff with aligned wooden floors. Super slow at the beginning with just a shotgun and heavy monsters, gets much more intense later. Recommended to check it out, though I can't imagine myself playing it more than once per 10 years.

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Mabuse

  
Really Good

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Zahid

  
What a n Epic big map this is. author was too damn classy here...Just Perfect

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Guest

  
Pretty damn sweet. Nice and big, lots to explore and not linear. Challenging but not ridiculous. Yeah I liked it a lot. -TRRobin.

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Guest

  
Very nice single-themed piece of work. Ambiance is great. Sadly due to lack of architecture & detailing variation, the adventure gets a bit boring near the end. Besides that, the gameplay has some minor points like the arena with the hardly visible imps and the switch hunt near the end. But overall: solid 4*, worth a try.

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Guest

  
Great layout and busy fights without ever degenerating into a mindless slaughterfest. Definite 4 stars.

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Guest

Unknown date

  
Whoever gave this wad 3 stars is a complete moron. This is perfection - Erik

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Guest

Unknown date

  
IAWTP - Cyb

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Guest

Unknown date

  
Ownage - 5/5

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Guest

Unknown date

  
What an incredible map! Stunning design everywhere you look, with very realistic detail. Very well thought out, and fun to play. The best I've ever played.

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Unknown date

  
Very interesting. Good gameplay set in a black void. Makes you think before you step. Kinda creepy. 5/5 -r_rr

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Unknown date

  
There is not a single flaw in this wad. It never becomes a tired shooting gallery, and every shot counts, forcing the player to think and approach situations and deal with them intelligently.

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Unknown date

  
A real hidden gem !

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Unknown date

  
low on health pick-ups and hard to fight places 4/5

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Guest

Unknown date

  
One greatest levels ever made. Legendary 5/5

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Guest

Unknown date

  
Pure brilliance.

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Guest

Unknown date

  
I love dark, surreal, unique levels and this one fits the description, one of my personal favorites, and I recommend it to anyone who likes dooming regardless of your preferences. -TeH NeXuS

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Unknown date

  
Simple but decent design but oh, my what a demon-killing fest!!! Great somewhat non-linear and quite adrenaline pumping. An easy 4/5 -Ofisil

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Unknown date

  
classic -- Brun Ohn

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Unknown date

  
I can't believe I missed playing this. This was a really cool map. This is an extremely well designed map. It's pretty hard for me though.

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Unknown date

  
A great level. 5/5

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Unknown date

  
A total classic, one of the best wads of its era and still awesome today. This is the one that floats in a big black empty space. Starts off a bit dull and Hexen-like, but has an awesome cumulative effect. The design is such that I forgot about the Doom engine's limitations. There's an awesome final battle, the best hexen teleport ever, and one of those odd send-offs that sticks in the mind.

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Unknown date

  
cyrax-perfecshin indeed 5/5

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Unknown date

  
Incredible. 5/5

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Unknown date

  
A precise, beautiful and unique Hexen/Heretic-style wood/metal/stone-the med map, floating above a pitch black void. Some enjoyable tough battles which escalate to slaughter by the end, though ammo is so tight that it's perhaps a bit too reliant on infighting on UV? Almost perfection, definitely one of the most memorable Doom maps ever. 5/5

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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