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Null Space

   (71 reviews)
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About This File

1 single player level. A large wood and stone structure frozen in the void. You've just arrived here to be greeted by a less than friendly reception.


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NuMetalManiak

  

so many one-level wads are in the Top 100 Wads list, yet when you look at the current demograph of users here, they often spend their time playing all the megawads and ignoring some of the singleplayer maps that really standout. Null Space is a very definitive single player map, set in some medieval-looking setting but without a single inch of sky as you work your way through the innings and outings of whatever Russell Pearson has warped you to. combat is steady but provides a worthwhile romp, a few predictable challenges and traps here and there. the layout strings itself linearly but has a few nonlinear moments, and you can backtrack at any time. these help the level's score greatly.

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JudgeDeadd

  

A pretty cool level with tough gameplay. There's a lot of pressure put on the player throughout, but never to unfair levels. The second part feels especially nonlinear and it can easily devolve into mayhem, especially if you leave monsters behind and let them wander around. The finale is an easy but very satisfying fight with gradually revealed monster waves and a friendly Cyberdemon.

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vdgg

  
An ambitious level with an emphasis on looks, which, however, did not impress me much. Good stuff with aligned wooden floors. Super slow at the beginning with just a shotgun and heavy monsters, gets much more intense later. Recommended to check it out, though I can't imagine myself playing it more than once per 10 years.

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Mabuse

  
Really Good

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Zahid

  
What a n Epic big map this is. author was too damn classy here...Just Perfect

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Guest

  
Pretty damn sweet. Nice and big, lots to explore and not linear. Challenging but not ridiculous. Yeah I liked it a lot. -TRRobin.

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Guest

  
Very nice single-themed piece of work. Ambiance is great. Sadly due to lack of architecture & detailing variation, the adventure gets a bit boring near the end. Besides that, the gameplay has some minor points like the arena with the hardly visible imps and the switch hunt near the end. But overall: solid 4*, worth a try.

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Guest

  
Great layout and busy fights without ever degenerating into a mindless slaughterfest. Definite 4 stars.

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Guest

Unknown date

  
Whoever gave this wad 3 stars is a complete moron. This is perfection - Erik

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Guest

Unknown date

  
IAWTP - Cyb

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Guest

Unknown date

  
Ownage - 5/5

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Guest

Unknown date

  
What an incredible map! Stunning design everywhere you look, with very realistic detail. Very well thought out, and fun to play. The best I've ever played.

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Guest

Unknown date

  
Very interesting. Good gameplay set in a black void. Makes you think before you step. Kinda creepy. 5/5 -r_rr

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Guest

Unknown date

  
There is not a single flaw in this wad. It never becomes a tired shooting gallery, and every shot counts, forcing the player to think and approach situations and deal with them intelligently.

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Unknown date

  
A real hidden gem !

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Guest

Unknown date

  
low on health pick-ups and hard to fight places 4/5

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Guest

Unknown date

  
One greatest levels ever made. Legendary 5/5

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Guest

Unknown date

  
Pure brilliance.

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Guest

Unknown date

  
I love dark, surreal, unique levels and this one fits the description, one of my personal favorites, and I recommend it to anyone who likes dooming regardless of your preferences. -TeH NeXuS

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Unknown date

  
Simple but decent design but oh, my what a demon-killing fest!!! Great somewhat non-linear and quite adrenaline pumping. An easy 4/5 -Ofisil

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Unknown date

  
classic -- Brun Ohn

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Unknown date

  
I can't believe I missed playing this. This was a really cool map. This is an extremely well designed map. It's pretty hard for me though.

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Guest

Unknown date

  
A great level. 5/5

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Guest

Unknown date

  
A total classic, one of the best wads of its era and still awesome today. This is the one that floats in a big black empty space. Starts off a bit dull and Hexen-like, but has an awesome cumulative effect. The design is such that I forgot about the Doom engine's limitations. There's an awesome final battle, the best hexen teleport ever, and one of those odd send-offs that sticks in the mind.

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Unknown date

  
cyrax-perfecshin indeed 5/5

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  • File Reviews

    • By JudgeDeadd · Posted
      A very nice-looking, fun, and satisfyingly challenging map with some large-scale epic architecture. Well worth checking out.
    • By JudgeDeadd · Posted
      Boring and painfully unfunny.
    • By NuMetalManiak · Posted
      those who are aware of ZPack know that the most amazing levels in the megawad come straight from Vader, which include the two maps here along with Blackrock (which sadly wasn't a standalone release). Thunderpeak nails the grim atmosphere, a derelict powerplant with demons running in the dark, and while the place seems quite complex, in reality things aren't entirely so bad. the place is designed well, there's vents to crawl through and enemies to take down in each area. progression is decent enough as well. the second level has an appropriate boss fight, but the prelude before it works alright as well. it's not actually that tough, but it's sure a memorable experience, and this being a standalone release makes it much better than just IDCLEVing to this mapslot in ZPack. not that all of ZPack sans Vader is bad though. this is just the best of the bunch.
    • By NuMetalManiak · Posted
      for the few of you who knew Fellowzdoomer like I did, this was a person who mapped on an Android device. if you take a look at the editor used, you'll also see DMapEdit, which is definitely no Doom Builder. nevertheless, I've never seen any really amazing work from Fellowzdoomer and this isn't different. it's basically a concept of taking Dead Simple and making it work for Ultimate Doom, barons when killed open up an exit area with shotgun guys where the exit is in the northwest corner, and that's basically it. very primitive, no polishing done, it's super simplistic but completely lacks excitement factor.
    • By JudgeDeadd · Posted
      A level with a lot of atmosphere, but the gameplay leaves a bit to be desired. There's too much of shooting monsters locked in cells or squeezed in tight corridors.
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