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Null Space

   (71 reviews)
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About This File

1 single player level. A large wood and stone structure frozen in the void. You've just arrived here to be greeted by a less than friendly reception.


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NuMetalManiak

  

so many one-level wads are in the Top 100 Wads list, yet when you look at the current demograph of users here, they often spend their time playing all the megawads and ignoring some of the singleplayer maps that really standout. Null Space is a very definitive single player map, set in some medieval-looking setting but without a single inch of sky as you work your way through the innings and outings of whatever Russell Pearson has warped you to. combat is steady but provides a worthwhile romp, a few predictable challenges and traps here and there. the layout strings itself linearly but has a few nonlinear moments, and you can backtrack at any time. these help the level's score greatly.

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JudgeDeadd

  

A pretty cool level with tough gameplay. There's a lot of pressure put on the player throughout, but never to unfair levels. The second part feels especially nonlinear and it can easily devolve into mayhem, especially if you leave monsters behind and let them wander around. The finale is an easy but very satisfying fight with gradually revealed monster waves and a friendly Cyberdemon.

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vdgg

  
An ambitious level with an emphasis on looks, which, however, did not impress me much. Good stuff with aligned wooden floors. Super slow at the beginning with just a shotgun and heavy monsters, gets much more intense later. Recommended to check it out, though I can't imagine myself playing it more than once per 10 years.

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Mabuse

  
Really Good

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Zahid

  
What a n Epic big map this is. author was too damn classy here...Just Perfect

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Guest

  
Pretty damn sweet. Nice and big, lots to explore and not linear. Challenging but not ridiculous. Yeah I liked it a lot. -TRRobin.

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Guest

  
Very nice single-themed piece of work. Ambiance is great. Sadly due to lack of architecture & detailing variation, the adventure gets a bit boring near the end. Besides that, the gameplay has some minor points like the arena with the hardly visible imps and the switch hunt near the end. But overall: solid 4*, worth a try.

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Guest

  
Great layout and busy fights without ever degenerating into a mindless slaughterfest. Definite 4 stars.

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Guest

Unknown date

  
Whoever gave this wad 3 stars is a complete moron. This is perfection - Erik

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Guest

Unknown date

  
IAWTP - Cyb

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Guest

Unknown date

  
Ownage - 5/5

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Guest

Unknown date

  
What an incredible map! Stunning design everywhere you look, with very realistic detail. Very well thought out, and fun to play. The best I've ever played.

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Guest

Unknown date

  
Very interesting. Good gameplay set in a black void. Makes you think before you step. Kinda creepy. 5/5 -r_rr

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Guest

Unknown date

  
There is not a single flaw in this wad. It never becomes a tired shooting gallery, and every shot counts, forcing the player to think and approach situations and deal with them intelligently.

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Unknown date

  
A real hidden gem !

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Guest

Unknown date

  
low on health pick-ups and hard to fight places 4/5

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Guest

Unknown date

  
One greatest levels ever made. Legendary 5/5

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Guest

Unknown date

  
Pure brilliance.

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Guest

Unknown date

  
I love dark, surreal, unique levels and this one fits the description, one of my personal favorites, and I recommend it to anyone who likes dooming regardless of your preferences. -TeH NeXuS

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Unknown date

  
Simple but decent design but oh, my what a demon-killing fest!!! Great somewhat non-linear and quite adrenaline pumping. An easy 4/5 -Ofisil

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Unknown date

  
classic -- Brun Ohn

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Unknown date

  
I can't believe I missed playing this. This was a really cool map. This is an extremely well designed map. It's pretty hard for me though.

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Guest

Unknown date

  
A great level. 5/5

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Guest

Unknown date

  
A total classic, one of the best wads of its era and still awesome today. This is the one that floats in a big black empty space. Starts off a bit dull and Hexen-like, but has an awesome cumulative effect. The design is such that I forgot about the Doom engine's limitations. There's an awesome final battle, the best hexen teleport ever, and one of those odd send-offs that sticks in the mind.

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Unknown date

  
cyrax-perfecshin indeed 5/5

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  • File Reviews

    • By Walter confetti · Posted
      It's cool and all, but after some time it became tedious. Liked the young Frankenstein clip
    • By Walter confetti · Posted
      Jesus, this episode must be called "grim sense of boredom", because of humor i didn't find any, but i find a lot of boring! A LOT! Well, i just find a very short moment when i was chuckling out to the situation happening in E1M8 finding myself in a spiral of long lowering floors room, but maybe i just became insane. Over this short digression, this episode is BORING. I see that tries to be some sort of old school (is from 1994, dear anon reviewer, not 2012!) version of mock.wad or one of those parody of bad wads around the archive since doom modding scene day one. But instead of jumping the ugly garbage train that are these kinds of maps, is for the major part a pretty basic  series of large, boring, almost navigable STARTAN3 mazes with some nice ideas and few nice rooms spruced all around the episode and some really asshole ideas like 2 trap rooms in 2 different levels (E1M4 and E1M8) that are a just a little room with some type of useful stuff like health and ammo, once you enter in you are trapped from a one-way closing door without any way to escape from it expect cheating... but over these few moments, is pretty boring stuff. I suppose to deserve a trophy just for finish this. Go play something else.   BEST: ....E1M6 is kinda nice WORST: E1M8 is bullshit
    • By JudgeDeadd · Posted
      It's been a while since I played Bioshock but I could still recognize some of the iconic locations. Seeing Bioshock's scripted sequences reinterpreted for Doom was fun. The enemy layout feels mostly like an afterthought, though.
    • By JudgeDeadd · Posted
      Not really that funny, and not particularly fun.
    • By JudgeDeadd · Posted
      This WAD hasn't really aged well. The gameplay isn't particularly interesting and the levels rely too much on over-using ZDoom features. The new sound effects are annoying, and the announcer's endless chatter on map04 gets downright infuriating. The ending levels are disappointing, especially the final battle which can be over in seconds. That said, the detailing looks nice in some levels.
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