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Doomworld Speedmapping Compilation #12

   (3 reviews)
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About This File

This is a compilation of the WADs entered in Doomworld's twelfth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to make a factory.


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Unknown date

  
Map 4 is my pick out of all these. I think the rest are not worth playing. 4/4/07

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Unknown date

  
MAP01 is short and cramped. MAP02 is unplayable because of bugs. MAP03 looks like 1994 map. MAP04 is the best of these.

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Unknown date

  
MAP01 welcomes you with an imp RIGHT IN YOUR FACE, and WHO the hell doesn't like to fight two cacos with just a pistol? MAP02 gives you the BFG right from the start; and it doesn't look like a factory at all, anyway, the MIDI replacement sounds good. MAP03 dangerously looks like a SLIGE map and it has a very bad item placing, however MAP04 rocks right from the start, and the BFG comes to handy at last; tricky, but entertaining map

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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