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Let It Roll

   (7 reviews)
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About This File

There are no areas where you can become trapped. If you seem trapped, look carefully; there is an exit somewhere.


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Guest

  
Enthusiastic but amateurish levels. Simple and way to rectangular layout with a lot of duplication, almost no texture use, and little ambiance. Gameplay is simple and not very attrative.

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Guest

  
3 maps? I say. The map is a bit small, but yeah, it got potential. ~2/5

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printz

  
A bit too generous with powerups. The design is a bit predictable.

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Guest

Unknown date

  
This includes a photo of the author hard at work on what looks like Map02. These three maps are competent but nothing special, and far behind the curve for 2002. The first map is a gimmicky thing which squeezes most of the action into a single multi-level room; the second map has a nice, clean room with a cyberdemon, but I can barely remember anything about it; and the third map similarly slips my memory. There's loads of rocket ammo and health. It's all very bland and forgettable.

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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