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MIDI2MUS

   (29 reviews)
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About This File

This converts general MIDI music to Paul's MUS format which goes into DOOM.


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Epic

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Guest

Unknown date

  
Great for older versions of the DOS executable, Doom Legacy and Doom95. All of the 'Z' ports support MIDI files of any size, which is awesome.

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Guest

Unknown date

  
I'm the same guy that commented above: I was wrong and MUS uses type 1 MIDI, which allows various tracks. Check MUS_FORM.DOC in muspl175 or muslb175 for more details.

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Doomkid

Unknown date

  
So helful for getting WADs to run in Vanilla / Legacy / Doom95. Great program for its time.

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AlekTheNerd

Unknown date

  
I frankly don't see the point in a MIDI-to-MUS converter nowadays, considering the fact that every version of vanilla Doom beyond 1.5 has support for standard MIDI and almost, if not absolutely, all source ports also have support for standard MIDI. However, it would've been useful at the time of release, (5/12/94, as you can probably see) and at least a MIDI-to-MUS converter was released before such a thing would become essentially pointless.

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Guest

Unknown date

  
This was written by Dave D. Taylor, one of the id guys. It works by typing the name of the EXE followed by the full name of the file to be converted in the command line. It will work on any type 0 (1 track) MIDI that converts to a MUS file of up to 64 KB.

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  • File Reviews

    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
    • By Chipchase · Posted
      Absolutely ludicrous, Now I need a new keyboard. Technically as bad as a wad can be, surely deliberate. I like to check out low-rated wads, so it's a pity that some clowns gave this  (and other bad ones) 5 stars, because averaged with correct low scores they end up with a middling rating and can be missed.
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