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MIDI2MUS

   (29 reviews)
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This converts general MIDI music to Paul's MUS format which goes into DOOM.


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Epic

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Guest

Unknown date

  
Great for older versions of the DOS executable, Doom Legacy and Doom95. All of the 'Z' ports support MIDI files of any size, which is awesome.

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Guest

Unknown date

  
I'm the same guy that commented above: I was wrong and MUS uses type 1 MIDI, which allows various tracks. Check MUS_FORM.DOC in muspl175 or muslb175 for more details.

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Doomkid

Unknown date

  
So helful for getting WADs to run in Vanilla / Legacy / Doom95. Great program for its time.

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AlekTheNerd

Unknown date

  
I frankly don't see the point in a MIDI-to-MUS converter nowadays, considering the fact that every version of vanilla Doom beyond 1.5 has support for standard MIDI and almost, if not absolutely, all source ports also have support for standard MIDI. However, it would've been useful at the time of release, (5/12/94, as you can probably see) and at least a MIDI-to-MUS converter was released before such a thing would become essentially pointless.

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Guest

Unknown date

  
This was written by Dave D. Taylor, one of the id guys. It works by typing the name of the EXE followed by the full name of the file to be converted in the command line. It will work on any type 0 (1 track) MIDI that converts to a MUS file of up to 64 KB.

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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