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Europa 3 - The Dark Side of Vrack

   (16 reviews)
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About This File

A fairly detailed map for Doom2. Inspired by Fredik Johansson's incredible Vrack series. This map may cause a lot of problems on slower computers. If your computer is slower than PII 200 Mhz, don't even try to play this level, sorry :\


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Lightning Hunter

  
A lot of effort obviously went in to the creation of this map. The detailing is incredibly epic, and so is the scale of the map. The game play is a bit slaughter-festy, however. There could have been better ambushes than just some teleporting monsters and behind-the-door monsters. The map is most definitely worth a look, despite these flaws.

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TimeOfDeath

  
cool

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Guest

Unknown date

  
Not as good as first and second part. Good design but boring gameplay. 3/5.

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Guest

Unknown date

  
Now this map kicks ass dude. Awsome job with detail and gameplay. I played it on UV and had a real fun time. Nice large detailed outdoor areas with lots to see. Your going to want and run it with a newer computer because of all the detail.4/4/07

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Guest

Unknown date

  
This is a great map! It's challenging, with a high monster count and some wide open areas where dozens of them attack you from all sides. And it's beautiful, too, with great architecture, very nice details, creating the atmosphere that only the best Doom maps can evoque. As to the fairness, this map is much more balanced than it's predecessor. Monsters, ammo and goodies are dispensed perfectly, in a way that it's never too easy and never unfair. 4.5/5 -Milian

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Guest

Unknown date

  
Just as good as the other two Europa's. It simply rocks! I like how you got inspired from Vrack, but you could still create an oringinal level that looks quite different from the Vrack series (I am one of the many who love that series, BTW). Just as I said in the review of Europa 2, you are an absolute genius, Erik Alm. Keep it up!

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Guest

Unknown date

  
A staple Alm bad, but a little disapointing compared to the previous two Europas.

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Guest

Unknown date

  
This is dated March 2003. It's a big, detailed, masculine space station in the modern style, with 400+ monsters. Starts off with a tricky trap, and then there's an ace fight on a space platform. This forms the meat of the level - there's a short nip back into the complex, then a hangar, then back to the platform. The difficulty is surprisingly mild, you have lots of space and ammo, and you can run past the final final battle, but overall it's great fun.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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